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I'll look at it Monday (Taking a little break after working almost 20hours straight on it). What does your INI file look like for the special crates?
I'm debating if I want todo this. Doing so will cause quite a bit more memory usage for the drops and I'm not sure if that will cause any problems on servers. I'll look into it though. What you can do right now instead is double up lower quality items so they drop more. You can have an item more than once in the ini files.
As for the S.W.A.T. Armor, it hasn't been released to the Dev Kit yet. Sometimes it can take quite a while before items released in the game get released to the Dev Kit.
-RoflRAWR
I am running into the same issue as another user in the main comment thread.
Normal red land drops act inaccessible, even when they should be lootable. I've been over my .ini a dozen times. It's clean. I'm not using the new HugeBeacon flag.
Single Player. No other mods are installed.
I'm positive this is occuring at valid spawn points (no terrain issues - I've recreated in 2 locations I loot frequently).
'Huge' red drops do not appear to be affected.
Fixed!
Thanks again. Great work on this mod.
@Wolf FullSail
I talked with the developer of Valhalla and was told that beacons don't work on single player correctly. Also, beacons don't spawn for 30 mins(in game time) after the server has been restarted.
I've googled RAWR Beacons and I've seen it in quite a few mod packs for Valhalla. This leads me to believe that it's working on servers.
I hope that helps!
-RoflRAWR