Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
I chose long ago annunaki was not worth it. With difficulty setting on the command line at eight and a few good mods, there is no need for it.
I was trying to stick with areas that made sense. :)
Edit: Fixed
Edit: All fixed...sry bout that
Wanted to add a special piece just for you
Broodmother in the swamp.
and if you add ?OverrideOfficialDifficulty=10.0 to your command line I think it should bump levels up to annunaki levels. Can always go higher at your own risk. It is altering the Difficulty Value instead of the Difficulty offset (the two values that determain difficulty).
I also seperated the elders from the norms. By switching out the EntryWeight and the MaxPercentageOfDesiredNumToAllow you can change how many spawn and how often they spawn. The Weight is the usual 0.00-1.00 and the MaxPercentageOfDesiredNumToAllow is also 0.00-1.00 for 0-100
I am also pretty sure that once the spawn has been put in the ini via the container that they can be adjusted via the other spawn settings using the name that was made such as.
DinoSpawnWeightMultipliers=(DinoNameTag="BroodMotherSwamp",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=758608778
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=775119800 and put it in the cave beacons using the custom beacons settings. I dont know what the annunaki beacons names are though. I do know they are changed (although just saying that annunaki isnt needed to get hwat you are looking for. lol).
Anyway, always a way to shrink down the size of the mods (and make it more compatible with less chance of breaking on updates) and still have the challenges you seek. :)
I run all three maps crossark with difficulty value at 8. The Gods are a bit much on the open map for my server and those settings have the weights too high. What im going to do is set up two settings based on Pegis recommended settings. So there will be two sets one where the godlings are the main and another where the elders are the main for annunaki. Will set the elders in hard caves and underground (good idea) on one and gods in the other. Thanks in advance for being patient.
Will also be adding a link to this to a group page thread for combining Pegi's dino mods with custom Containers because to combine them I think indom should def go to carno island, which requires changing the container a bit.
https://survivetheark.com/index.php?/forums/topic/99062-quickie-procedurally-generated-arks-how-to-guide/&page=8#comment-591350