ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
Reeker 14 Sep, 2016 @ 10:28am
Crash
hello when i use a godess i get this error im not sure its your great mod tho since the file is completely greek for me lol but maybe you can make sense of it thank you


Fatal error!



VERSION: 247.2
ShooterGame.exe!FObjectInstancingGraph::GetInstancedSubobject() (0x00007ff6f7e0f3ad) + 17 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\corenative.cpp:99]
ShooterGame.exe!FObjectInstancingGraph::InstancePropertyValue() (0x00007ff6f7e0f6e9) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\corenative.cpp:249]
ShooterGame.exe!UObjectPropertyBase::InstanceSubobjects() (0x00007ff6f7e4d817) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertybaseobject.cpp:19]
ShooterGame.exe!UStructProperty::InstanceSubobjects() (0x00007ff6f7e594cc) + 268 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertystruct.cpp:423]
ShooterGame.exe!UArrayProperty::InstanceSubobjects() (0x00007ff6f7e4c04c) + 45 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertyarray.cpp:350]
ShooterGame.exe!UStructProperty::InstanceSubobjects() (0x00007ff6f7e594cc) + 268 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertystruct.cpp:423]
ShooterGame.exe!UArrayProperty::InstanceSubobjects() (0x00007ff6f7e4c04c) + 45 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertyarray.cpp:350]
ShooterGame.exe!UStructProperty::InstanceSubobjects() (0x00007ff6f7e594cc) + 268 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertystruct.cpp:423]
ShooterGame.exe!UArrayProperty::InstanceSubobjects() (0x00007ff6f7e4c04c) + 45 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertyarray.cpp:350]
ShooterGame.exe!UStruct::InstanceSubobjectTemplates() (0x00007ff6f7e093e6) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:1546]
ShooterGame.exe!FPostConstructInitializeProperties::~FPostConstructInitializeProperties() (0x00007ff6f7e73c51) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2013]
ShooterGame.exe!StaticConstructObject() (0x00007ff6f7e748f0) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2210]
ShooterGame.exe!ConstructObject<UObject>() (0x00007ff6f74cac15) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\public\uobject\class.h:2522]
ShooterGame.exe!UActorChannel::ReadContentBlockHeader() (0x00007ff6f8515f26) + 37 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:2289]
ShooterGame.exe!UActorChannel::ProcessBunch() (0x00007ff6f8513cd5) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1711]
ShooterGame.exe!UChannel::ReceivedSequencedBunch() (0x00007ff6f850f19f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGame.exe!UChannel::ReceivedNextBunch() (0x00007ff6f850f8bb) + 11 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:530]
ShooterGame.exe!UChannel::ReceivedRawBunch() (0x00007ff6f850f3ac) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGame.exe!UNetConnection::ReceivedPacket() (0x00007ff6f865980a) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1109]
ShooterGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6f8658608) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:576]
ShooterGame.exe!UIpNetDriver::TickDispatch() (0x00007ff6f8429a14) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:174]
ShooterGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff6f7528564) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
ShooterGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6f8639653) + 14 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
ShooterGame.exe!UWorld::Tick() (0x00007ff6f862e016) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1092]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6f855c35c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1134]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6f746ed19) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
ShooterGame.exe!GuardedMain() (0x00007ff6f746933c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6f74701fa) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6f7470328) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6f96f8e31) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa1ec18102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa2158c5b4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa2158c5b4) + 0 bytes [UnknownFile:0]
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Reeker 14 Sep, 2016 @ 1:02pm 
wiped my entire server wasnt your mod m8 its ark itself im done with it,,....
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