ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
BigWog 20 Sep, 2016 @ 3:18pm
Crash ????
hi my game has been crashing due to an issue with this mod, i have no idea what it could be. ive also done a clean (100% clean) instal of ark and it still crashes whenever i join a server with this mod or when i try and run this mod on SP without any other mods (Ark SP works with othere mods tho) here is the crash log. thanks




LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3818]
Bad name index -1294762130/109


VERSION: 247.51
KERNELBASE.dll!UnknownFunction (0x00007ffa6ee97788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff74c23bc66) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff74c2d595e) + 34 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3818]
ShooterGame.exe!operator<<() (0x00007ff74ceb00d5) + 16 bytes [c:\svn_ark\engine\source\runtime\engine\public\staticparameterset.h:105]
ShooterGame.exe!operator<<() (0x00007ff74ceb02d0) + 88 bytes [c:\svn_ark\engine\source\runtime\core\public\containers\array.h:857]
ShooterGame.exe!FMaterialShaderMapId::Serialize() (0x00007ff74ce73dd4) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:344]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00007ff74ce787a6) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:1654]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff74ce7b37c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:781]
ShooterGame.exe!SerializeInlineShaderMaps() (0x00007ff74ce18374) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:443]
ShooterGame.exe!UMaterialInstance::Serialize() (0x00007ff74ce6e6b1) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialinstance.cpp:1794]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff74c2d2f07) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2883]
ShooterGame.exe!FAsyncPackage::PreLoadObjects() (0x00007ff74c2ae619) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1132]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff74c2ac991) + 8 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:302]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff74c2af798) + 24 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1579]
ShooterGame.exe!UShooterEngine::LoadGameMods() (0x00007ff74bbea961) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:779]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff74ccb598a) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9113]
ShooterGame.exe!UEngine::Browse() (0x00007ff74ccb1e92) + 38 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8332]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff74ccb2b50) + 68 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8504]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff74ca0cd9f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1111]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff74b91eda1) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
ShooterGame.exe!GuardedMain() (0x00007ff74b9193cc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff74b92028a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff74b9203b8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff74dbab431) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa722e8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa72765e91) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa72765e91) + 0 bytes [UnknownFile:0]