Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

The Caldecott Caper
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cirion  [developer] 29 Nov, 2015 @ 1:13pm
Bugs Used to Go In Here! - Legacy Bug Thread
This thread covers bugs present between the original 0.4.0 release and the 0.5.3 release. I believe that all issues raised in here have been addressed as of version 0.5.3. If you want to report an issue, please head on over to the new bug thread!
Last edited by cirion; 18 Jun, 2016 @ 10:46am
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Showing 1-15 of 79 comments
ClockworkLemon 30 Nov, 2015 @ 1:51pm 
After finishing the preparation missions (retreieve train security protocols etc.), I can't seem to progress? I tried clicking on the bay area but nothing happens. I also tried reloading and restarting the game but it still doesn't work.
Last edited by ClockworkLemon; 30 Nov, 2015 @ 1:52pm
cirion  [developer] 30 Nov, 2015 @ 2:42pm 
Hey, I love your Solas avatar!

Hmm... I have a vague idea of what might be causing that problem, but I'm not sure how it got into that state. Just so I'm clear - does the exit dialogue pop up when you click on the door, or does nothing happen? Do you remember which order you did the missions in?

It would help if you could send me your current save game file. Please follow the steps above and upload your .sav and .srt file to a file-sharing site and post the link here, or email directly to me - my name at gmail dot com. Thank you!

If the problem is what I think it is, I should be able to release a quick update to 0.4.2 and get you unstuck while I track down the root cause.
ClockworkLemon 30 Nov, 2015 @ 4:33pm 
Literally nothing happens when I click on the door. I think that I did the missions in this order: 1) steal security protocols 2) prepare an earthquake 3) look for a train engine I've sent my save game files in a dropbox link to your email. I've enjoyed this so far - keep up the good work! :D
cirion  [developer] 30 Nov, 2015 @ 4:52pm 
Thanks! I got the files, but it looks like they're for the official Hong Kong campaign. Unfortunately the filenames in that folder are named pretty randomly - the simplest way is probably to do a Quicksave (F5) in Halferville, then send the quicksave.sav and quicksave-cc_hub_halferville.srt files. Thanks again!
ClockworkLemon 30 Nov, 2015 @ 5:54pm 
Sent! Let's hope this one works.
Leprykon 30 Nov, 2015 @ 7:21pm 
Minor issue. After being reanimated, during a talk with miss doctor, a dialogue option labeled (spellcasting/conjuring/qi casting) was inactive, despite my character having qi casting on 2.
cirion  [developer] 30 Nov, 2015 @ 7:28pm 
@lokching917 - Thanks, that was very helpful! It looks like you needed to do Dorbi's recruitment mission twice - is that right? I think that was the root cause of the bug you see.

I've made an update to version 0.4.2 which will allow you to progress and should also patch the problem that got you into that state in the first place. Restart Hong Kong to get the update; you can confirm your version by clicking on Content from the main menu. You'll need to restart the last Halferville level to get the fix, but then should be able to progress normally.

Good luck! Let me know if you encounter any other bugs.
cirion  [developer] 30 Nov, 2015 @ 7:30pm 
@TAW| Leprykon - Good catch, thanks! I'll fix that in the next patch. Fortunately, this is just a cosmetic bug - it won't affect your gameplay.
Dakkaface 1 Dec, 2015 @ 5:46pm 
I haven't run into any gameplay bugs, but have encountered some graphical glitches.

1) It's a recurring issue in pretty much all maps, but if Reznik uses his Bear Totem, often times the effect radius fails to vanish after using the skill. It's sometimes useful for calculating position for his next use, but is distracting if that combat ends and it's time to explore, but it's still hanging around. It's happened to me on three separate occasions.

2)During the submarine segment, when you finally solve the mystery and tell the spirit what happened, the camera zoomed in for the dialogue and I couldn't get it to back out afterward. It made combat and navigation after combat ended very awkward.
cirion  [developer] 1 Dec, 2015 @ 6:39pm 
@Dakkaface - Thanks for passing these along! I'm pretty sure that #1 is an engine bug - I noticed it a couple of times in the official Hong Kong campaign. I'm not totally sure what triggers it, but it seems like it might happen if you mouse over the bear icon in combat without activating it; it will then stick around until the next fight.

I'll look into #2 more - I think I saw something similar to this after another zoom-in, I might need to un-stick the camera afterwards. Cheers!

Edit: Fixed!
Last edited by cirion; 1 Dec, 2015 @ 8:10pm
JUNK-B3H3M0TH 3 Dec, 2015 @ 8:46am 
Not sure if this is a bug or not.
The recruitment misson for persi under the tide section.
Did everthing I could with the terminal, serched up the two crew members, asked the question option it gave, even had sable to hack the terminal, up to that point nothing else happen. I have explored the area and have spoken to the ghost.
Am I just blind as bat and mising something or was something suppose to happen?
cirion  [developer] 3 Dec, 2015 @ 9:00am 
@RED KNIGHT - Have you found the message to Sophie Dirks yet? You might need to explore the ship another time - it only drops after you've confronted the ghost with the names of the crew. Once you find it, you can search her name from the terminal as well to advance the plot. Let me know if that doesn't help. Good luck!
Starbuck 3 Dec, 2015 @ 9:59am 
Hi Cirion

my keyboard is a bit "special"
F5 quicksave is conflict with other functionalities, so I uploaded the save games files

here they are

http://s000.tinyupload.com/?file_id=17410678004160497269

http://s000.tinyupload.com/?file_id=35489575212363641790

hope it helps re Persi
Player 1 3 Dec, 2015 @ 1:12pm 
Hi!

Started playing the campaign, feels very good. Excellent work!

Some feedback:

- In the initial mission, when I had the choice to save the ganger or kill him, I walked towards him, spending both of my action points. Rafik then became neutral, and used up his consumables (elemental fetish and medkit both). Should that be happening?

- In the initial mission, Rafik has Blur spell in inventory, but not in combat.

- On first arrival in Rafik and Kora's place, I have to select which mission I want to do next as part of the conversation (i.e. which of the three companions I should pick up). It would be better to move the choice to the "Exit" button, similiar to how official campaigns work - you don't have to choose the mission until you go on it.

- Mission Items from the Submarine did not disappear from my list after the mission was over.

- The rigger girl's Doberman seems to have lost its accurate shot ability after her mission was finished (it only has basic attack in the next mission).

Many thanks, and hope this helps!
Last edited by Player 1; 3 Dec, 2015 @ 1:13pm
cirion  [developer] 3 Dec, 2015 @ 3:58pm 
@Player 1 - Thanks for the reports! These are really helpful, I appreciate you taking the time to write them up!

I'll have fixes for these in the next patch:
- Rafik won't take combat actions while you're deciding Streez's fate.
- Rafik will be able to cast Blur during the first mission.
- Mission items from the Submarine will properly disappear upon returning to the apartment.

I was able to reproduce the bug with the Doberman, but I'm not sure yet what's causing it. It might be an engine bug, in which case I won't be able to fix it. I'll do some more digging and see if there are any solutions.

Thanks again!
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