Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
-Focus on the penalties of revival, perhaps make them less intense, perhaps even spawning with a life giving amulet or being able to enable a Touch stone to spawn close to him when he begins the game.
-If you are able to add chara (in the same way Woodie changes) Make it so when He's Frisk he loses Sanity when he kills innocent creatures and when he's Chara he gains sanity when he kills innocent creatures and Hostile creatures alike (Course this could be a very touchy thing to balance)
Like I said, I'm not 100% sure how modding works so alot of this could be out of you're control. Regardless keep on it, glad this mod is being developed.
(emphasis on the tutu)
(love the tutu, dance in the tutu)
No need for fancy graphical changes/transformations until you can work out how to emulate the LVling system and balance the pros/cons of going pacifist or not.
As for what the benefit should be, perhaps the ability to befriend or at least turn neutral hostile creatures? Maybe even include better sanity regen 'aura' from friendly entities as an incentive to befriend them.
I think also reducing the sanity loss from certain monsters would be nice because they remind Frisk of its old friends like the Tallbird (Loox), Ghost (Napstablook), Merm (Undyne) and maybe spider (Muffet)? Perhaps flowers dont give sanity or evil flowers reduce a lot more because of Flowey
that's all i really want tbh, i dont want this to be some extreme mod, just a simple CHARActer i can play with.
Also, if you kill too many monsters, 2 much love 4 u, monsters attack you like all the time
Mayhaps another thing to add to the laundry list of things that you're going to be expected to to work on for this mod, but just inputting my two cents for the sake of this discussion. If this does come to fruition, that would be appreciated.