ARK: Survival Evolved

ARK: Survival Evolved

Photon Sentry N Rifle
Grio 16 Oct, 2016 @ 6:27am
Dmg and Craftingcost settings
Hy Pegi,

i want to ask if its possible to change the dmg Tier?
Like 0.1% 0.2% 0.3% 0.4% ...? against 0%, 5%, 10% ...?

The next point:
i want to change the Craftingcosts with the following command, but it doesnt work, mayber u could help?
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_PhotonBattery_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Oil_C",BaseResourceRequirement=1000.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_AnglerGel_C",BaseResourceRequirement=500.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Oil_C",BaseResourceRequirement=1000.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=600.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=350.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Gunpowder_C",BaseResourceRequirement=1500.0,bCraftingRequireExactResourceType=false)))
< >
Showing 1-10 of 10 comments
YMD  [developer] 17 Oct, 2016 @ 6:29am 
sorry its not possible atm

i dont know about crafting cost editing, never done it before. maybe you can try ask a server admin
Custom crafting costs are official bugged. I was trying to adjust crafting costs on a few other things as well and every server reset it was requiring players to use a mindwipe tonic in order for the custom crafting costs to work.
Grio 17 Oct, 2016 @ 6:31am 
hmm okay thanks
is there maybe a option to set a max turret Option per tribe?
YMD  [developer] 17 Oct, 2016 @ 6:35am 
@Grio uh ill keep that in mind next time i check it. But ill need a good suggestion for a max limit number.
On second thought, i can imagine a lot of people will get upset if i limit it. So im really not sure its a good idea.
Last edited by YMD; 17 Oct, 2016 @ 6:36am
Grio 17 Oct, 2016 @ 6:39am 
i think 5 is a good number, cause on the default settings u just need 7 turrets to "1Hit" a dino
I run all three maps, but each map has its own configs.
I would say 20 max per tribe if an absolute was to be set.
0-20 should be reasonable for a tribe on a single map.
Then again, vanilla turrets arent restricted in such a way and Pegi is probably right.
Grio 17 Oct, 2016 @ 7:02am 
i dont want to get an absolute max, just a setting where the server admins can set how much turrets per tribe allowed, like the ORP mod have
Grio 2 Jan, 2017 @ 8:55am 
Hey there again,

Pegi, could u tell me how u set the dmg per % im new in modding, and me devkit is crashing alltime when i want to test some things?
< >
Showing 1-10 of 10 comments
Per page: 1530 50