STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

Nar Shadaa Re-Texture
ClaytonCross 19 Dec, 2015 @ 5:49pm
Possible design additions to skin patterns?
I like your mode, and I know this is a lot to ask, and beggars can't be choosers, but could you add some decorative/ structural look designs. A lot of the KOTOR maps have really blank walls with repeating patterns and while I am all for improved clarity of that. They could really use some cornelian graffiti, billboards, directional signs, possibly some implied 3D via 2D images higher on the buildings to break up some of the supper flat walls. I know this is taking it to a whole new level and translating graffiti from English into cornelian alone would take a bit of work (Believe it is just a one for one alphabet exchange) but if you do like this kind of work and are up for it....
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DAEMON  [developer] 21 Dec, 2015 @ 4:03pm 
The thing is that the designers of the game put the same texture in a lot of places. I wish I could just design each building individually.

I could attempt to change some of the more grey textures but it makes it hard to identify where it will be. I have to change one texture and then go look everywhere to see where it will show up.

ClaytonCross 22 Dec, 2015 @ 12:11am 
I definantly understand, it both underlines the problem and makes it hard to fix. If that makes it way too hard its completely understandable. I wander if it is possible to relace large number or repeated textures with a solid color and a number so you could kind of map it out rigthing all the numbers down and then color coding them to sectors but again, that would be an insane amount of work and if your not up for it I completely understand. Defiantly not something that would make me jump for joy at the prospect of creating. It would make the game look so much more awsome though. Thanks for taking the time to answer!
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