XCOM 2
Long War SMG Pack
Give the weapon its own category?
I think make the weapon category an smg (and add the category as available weapons to relevant classes through ini) will make it easier for custom class mods to further customize whether a class should be able to use rifle but not smg/smg only
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Hello, i also wonder if there is an easy way to disallow this weapon. I am the mod author of the Tank Class and i do not want that the tank can equipp smgs. Something like +DisAllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="smg") or similar would be awesome. Do you know an easy way to make this working? Thanks.
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