Mount & Blade: Warband

Mount & Blade: Warband

Floris_Evolved
 This topic has been pinned, so it's probably important
Faycal#6941  [developer] 25 Dec, 2015 @ 6:22pm
Feedback & Criticism goes here
Best to post it here more likely for me and dynamite to see it.
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Showing 1-12 of 12 comments
LukeHps 2 Jan, 2016 @ 4:20am 
I'm getting many messed up meshes for weopons and trees, which makes the new tournament arena impossoble to play because the meshes literally block the entire view of the other side. Also, why do the soldiers have a number before their name? Ex: If I have 5 Huscarl units it might be "11 Huscarl (5)" on the party.
Faycal#6941  [developer] 2 Jan, 2016 @ 8:18am 
Originally posted by Luke H.:
I'm getting many messed up meshes for weopons and trees, which makes the new tournament arena impossoble to play because the meshes literally block the entire view of the other side. Also, why do the soldiers have a number before their name? Ex: If I have 5 Huscarl units it might be "11 Huscarl (5)" on the party.
Are you using a Mac or Linux?

Also regarding the Huscarl numbers it is a minor issue we'll look into later.
arofaz 3 Jan, 2016 @ 5:46pm 
You should think about changing the logo
Shadowhunt3r29 4 Jan, 2016 @ 10:49am 
jo
El Pollo Diablo 13 Oct, 2016 @ 2:51pm 
Hi is it possible to greatly increase the xp you get from battles? As of right now it feels like leveling troops to level 7 seems improbable. My current game has 500+ days in it, and in the 500 days I've had maybe 5-10 troops that got trained to level 6, have yet to train a level 7 troop. I got almost all of my lvl 5-7 troops from prisoner recruitment, and prisoner rescued from bandit Kings. It become very tedious as I have to go all over Calradia chasing bandit Kings to replenish my troop. Meanwhile the a.i. lords got their level 5-7 troops by... magic? I don't know how a.i. lords got their troops but it can't be because they trained them to level 7... in one instance I chased around Sarranid King and beat their elite troop (with Rhodok King help of course), Once he's lost, the next time I saw him, his troops is level 5 and under, makes sense since he have to start with fresh troops. I beat him again just to keep his troops in check. The next time I see him is a month later and he's filled with elite lvl 5-7 troops, that's insane. I understand the need for a.i. lords to be furnished by high level troops to make the game more competitive for the player, but at the same time the player need a way to replenish his troops without having to run around Calradia, picking off Bandit Kings. At least a portion of his troop should come from leveling through training or battle experience
Gregarius 22 Oct, 2016 @ 1:55pm 
Any way to disable Companion prefixes? Their length gets in the way in several screens: http://i.imgur.com/Asg1ENe.jpg
Artemis 10 Mar, 2017 @ 3:38pm 
Thx for this mod, I like it, but i see some bad things. Defense of some cities and castles is too much hard. Example i need 800+ well-trained units to conquer 267 defending mid-trained units in Praven. Thats bad. On some cities i need only 100 units. And train good units is too slow.
kef34 3 Jun, 2017 @ 8:03am 
factions keep coming back constantly. is there a way to make it optional or disable altogether? i destroyed every major faction in game except my own over three times each and now the come back every damn week. it's really annoying:steamfacepalm:
gnomE 5 Jun, 2017 @ 1:46am 
@ kef34 Well, maybe it's there to keep you on your feet, and for things never to get boring, like the native game.
kef34 5 Jun, 2017 @ 8:02am 
⚜Swag Lad ( ͡° ͜ʖ ͡°) ⚜ ™ eeeehnope... when it happens every thirty minutes it doesn't keep my on my feet, it fustrates the hell out of me and is acually a reason i abondoned the game since i posted the last comment.
marco.roc 15 Aug, 2018 @ 5:25am 
The fact that you have to find the guildmaster/village elder in each city each time you begin a new game is unbearable! Can you solve it?
Noodlerules 1 Sep, 2018 @ 10:00am 
I was gonna make this a seperate discussion but ima just post it here
Super Human Tournement Fighters:
I can understand wanting to make Tournements difficult. Adding difficult fighters seems to be the way to go. But at least make these fighters near human levels. In no situation should I find a tournement fighter who deals the same damage as a couched lance with a single swing from a one handed sword. I shouldn't have to deal with by a 74 damage hit from the blunt end of a spear. and then the actual lances FFS. Half speed thrust, not even a couched lance, that deals 143 damage?!?!?! What kind of medieval steroids do you have to do to reach these levels and where can I find them?
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