Mount & Blade: Warband

Mount & Blade: Warband

Floris_Evolved
Faycal#6941  [developer] 2 Jan, 2016 @ 8:39pm
Post questions here!
Yarr
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Showing 1-15 of 206 comments
Crazy Babayaga 4 Jan, 2016 @ 3:30am 
Do you only provide this mod over steam? Any way to download the actual mods over nexus or moddb? Thank you!

The version from nexusmods.com is 1.6 and is quite older then in the change notes section on steam (25th dec 2015)
http://www.nexusmods.com/mbwarband/mods/6019/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmbwarband%2Fajax%2Fmodfiles%2F%3Fid%3D6019&pUp=1
Faycal#6941  [developer] 4 Jan, 2016 @ 8:19am 
Originally posted by werlpolf:
Do you only provide this mod over steam? Any way to download the actual mods over nexus or moddb? Thank you!

The version from nexusmods.com is 1.6 and is quite older then in the change notes section on steam (25th dec 2015)
http://www.nexusmods.com/mbwarband/mods/6019/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmbwarband%2Fajax%2Fmodfiles%2F%3Fid%3D6019&pUp=1

The update to Steam was minor and only because the steam upload was missing those files.

Moddb/Nexus are the latest version as well, there really is no difference between the 3, other than moddb/nexus being more reliable than the steam workshop.
One thing to note is, the steam workshop uses my custom blood system, while the moddb/nexus uses Dynamite Jewduh's blood system.
There is compatibility between all those 3 in multiplayer and saves and whatesoever.

http://www.moddb.com/mods/floris-evolved
Last edited by Faycal#6941; 4 Jan, 2016 @ 1:23pm
Flippy 5 Jan, 2016 @ 12:53am 
You say Linux users can use this mod, but what about script extender? From what i can tell its only an .exe, won't that mean the mod won't run properly?
Last edited by Flippy; 5 Jan, 2016 @ 12:54am
Oberst Klink 5 Jan, 2016 @ 1:11am 
Will there be a TweakMB-compatible version? Or should I use Floris 2.54 instead?
Crazy Babayaga 5 Jan, 2016 @ 6:35am 
Originally posted by Monarch LF "Forced" Game Players:
There is compatibility between all those 3 in multiplayer and saves and whatesoever.

http://www.moddb.com/mods/floris-evolved

Thank you! I love this mod and it's very great you guys picked it up and continued to develop it.
Faycal#6941  [developer] 5 Jan, 2016 @ 8:27am 
@Flippy You can try building your own WSE from the WSESDK as a Linux user, or you can try emulating WSELoader.exe with wine or some other emulator.

If you are unable to succesfully do either of those, you can still play the mod without WSE, its just that you'll run into script errors and Co-Op/MP won't be playable.

@Oberst Klink Probably after the mod is complete, I recommend you await an answer from Dynamite Jewduh for this.
Last edited by Faycal#6941; 5 Jan, 2016 @ 8:28am
PaulBr 11 Jan, 2016 @ 5:52am 
Is there anyone playing this? If not, why don't we set a day for an "event", or at least put some bots on the only server so it's not so lonely there.
burdfishdemon 11 Jan, 2016 @ 9:01am 
Hello! Two quick questions:

1. How do I allow my friends to choose what unit they control? It seems like random assignment is the default.

2. I believe I port forwarded correctly (I am amazed) (is it just a matter of 2 minutes like I did, really?), but my friends have not yet. Tell me--can they use a program like Evolve to port forward? I know you said no Tunngle or Hamachi, but Evolve is better. I'm assuming not, but I thought I would ask!
Faycal#6941  [developer] 11 Jan, 2016 @ 10:09am 
@burdfishdemon
1. They can choose what unit to control when they first spawn, if you got a companion they can pick a companion, lord, etc.
If they die, their next troop will be a random lord or companion or troop depending on who is still alive in the field, usually the closest unit is the next unit they get to control.

2. I haven't tried Evolve, I tried Tunngle and it did not work, I assume that Warband's LAN with those programs does not function properly.

If you are using Evolve or Tunngle or Hamachi that isn't port forwarding, that's LAN Emulating so you can bypass the need to port forward sometimes it works, sometimes it dosen't, Warband supports LAN so it should work, but Warband's lan system is made so that it only works in a real LAN enviroment and not an emulated one.

So all in all, Evolve/Tunngle/Hamachi Does NOT port forward for you, it merely bypasses the need to if the game can support an emulated lan enviroment.

They'll have to do it the traditional way of port forwading like you did if they want it to work properly when they host game, they can join your game even if they don't port forward.
burdfishdemon 11 Jan, 2016 @ 10:13am 
My friend says his only option is "random troop" upon starting the battle. Idk if there's something I am missing.

And thanks for the info about port forwarding. You are great.
Faycal#6941  [developer] 11 Jan, 2016 @ 10:15am 
Originally posted by burdfishdemon:
My friend says his only option is "random troop" upon starting the battle. Idk if there's something I am missing.

And thanks for the info about port forwarding. You are great.
That's probably because you got no companions or lords in your party or helping you, all units account as "Random Troops" Except lords, kings, and companions.

For example swadian peasant and swadian knight will both count as "Random troop".
burdfishdemon 11 Jan, 2016 @ 10:17am 
Originally posted by Monarch LF "Forced" Game Players:
Originally posted by burdfishdemon:
My friend says his only option is "random troop" upon starting the battle. Idk if there's something I am missing.

And thanks for the info about port forwarding. You are great.
That's probably because you got no companions or lords in your party or helping you, all units account as "Random Troops" Except lords, kings, and companions.

For example swadian peasant and swadian knight will both count as "Random troop".

Ohhhh you're right!!! Thanks so much. I just got Bunduk so I'll give my melee-happy friend something to smile about! :]
Jibbly 13 Jan, 2016 @ 1:24am 
Would the English troop name file on the nexus be compatible with this version of Floris? The file is for version 2.54 I'm not too sure which version of the mod this is. The troop names are a pain to sort through without it, everything is gibberish.
Flippy 13 Jan, 2016 @ 11:56am 
Originally posted by Jlbbly:
Would the English troop name file on the nexus be compatible with this version of Floris? The file is for version 2.54 I'm not too sure which version of the mod this is. The troop names are a pain to sort through without it, everything is gibberish.
It is, I use it and everything seems fine
Jibbly 13 Jan, 2016 @ 6:32pm 
Originally posted by Flippy:
Originally posted by Jlbbly:
Would the English troop name file on the nexus be compatible with this version of Floris? The file is for version 2.54 I'm not too sure which version of the mod this is. The troop names are a pain to sort through without it, everything is gibberish.
It is, I use it and everything seems fine

Awesome! Thank you very much!
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