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The main thing changed in the techtree:
1. Enable all units, and buildings at age 1
2. Remove all age 1 god tech bonuses so that there are no unfair advantages
3. Remove starting units
4. Add the new starting resources
Other than that there is nothing special in there.
Is there no replacement for lgt files?
The original lgt files do work but produce strange results (super bright), maybe we'd just have to make new ones for the new engine. Personally I'm okay with the default lights :)
Great job on the VC =)
I was also thinking that we should add more info from the readme on the mod page, listing the playable maps and factions at least
250 subscriptions in two days :-D
I know long time no1 does any work here, I would like to revive the mod, fix the AI and insert a few more elements