Cities: Skylines

Cities: Skylines

Ploppable RICO
Starseeker 13 Jun, 2018 @ 2:19pm
High Density Residential Buildings Not Working with Realistic Pop Mod
Almost all of the high-density residential Ploppable RICO buildings I have are displaying as low-density when placed, and often have a capacity of 0. Those affected have local settings; however, when I gave an office building the same settings, it performed the worker count calculation correctly. Images will be added below.
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Showing 1-6 of 6 comments
set 23 Jun, 2018 @ 5:15am 
same here. how can i fix it ?
Starseeker 24 Jun, 2018 @ 11:29am 
I've opened up the local settings' .xml file, and found that 1) the density value was set to "0" and 2) an "enable-popbalance" boolean was set to "false". I've tried setting the density to 1 and the enable-popbalance flag to true. Will report back with results.
Last edited by Starseeker; 24 Jun, 2018 @ 11:34am
Starseeker 24 Jun, 2018 @ 2:21pm 
No dice. Buildings still marked as low-density.
set 30 Jun, 2018 @ 3:37am 
sad
Starseeker 16 Jul, 2018 @ 5:23pm 
Found a fix:
Subscribe to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1204126182 instead of this mod. While one of my buildings is still borked, it seems to be unique to said building and not a result of wider issues.
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Showing 1-6 of 6 comments
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