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I'll also double check the version numbers, maybe I got sideways on versioning, and something went backwards.
I will say just as an FYI, the next couple things I'm working on are some new ship varients (basically, the same ships with just some shifted around stat lines to give som choice at each price point), setting it up so if you lose an item in death via PvP, the item actually goes to the killing player (which won't matter if you are just doing single player), and replacing the cocktail with my own version that is less powerful.
I'm running into issues with each one though, and I'm not that familar with unity, so it's been a lot of trial and error.