Garry's Mod

Garry's Mod

Zombie Master
Forrest Mark X  [developer] 10 Apr, 2018 @ 2:45pm
Changelog 4/10/2018
  • Fixed the game_text issues with alignment
  • Prevent a nil error if ZM_Center_Hints panel is removed before the timers finish
  • Moved the game_text center y pos up alittle
  • Fixed the Molotov giving 2 ammo if the ammo var was set to 1
  • Fixed certain types of ammo spawned by the item_crates being un-pickupable
  • Made the survivor health flash if they are low health
  • Fixed the quickinfo hud getting messed up on resolution change
  • Prevent console spam from the Molotov when out of ammo
  • Make util.PrintMessage return the generated table of the message
  • Allow modders to adjust a game_text display message by accessing CurrentDisplayTab in the game_text ent
  • Made the powers alittle easier to add
  • Fixed the Banshee being invisible when using the ZMR spawneffect
  • Fixed a few whitespace issues
  • Fixed a issue where the zm info panel can stay on the screen when a LUA refresh happens
Last edited by Forrest Mark X; 10 Apr, 2018 @ 2:46pm