Team Fortress 2

Team Fortress 2

Havoc Attack
Stats
pros: nice rockets
cons: -50% visible screen
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Showing 1-15 of 25 comments
abrett 10 Jan, 2016 @ 5:16am 
lol :steammocking:
ShiNgiZ#Road2Lem 10 Jan, 2016 @ 8:27am 
Плюсы:
+ За 1 выстрел вылетают 2 ракеты
+ Ракета поджигает врагов в радиусе взрыва на 6 секунд
+ Скорость полёта ракет: +15%

Минусы:
- Нет стрельбы одной ракетой, 1 выстрел по 2 ракеты и полноценная непрерывная перезарядка
- Радиус взрыва ракет: -15%
- Урон от прыжков на ракете: +25%

ДОПОЛНИТЕЛЬНО:
+ Ракеты сделаны хорошо
- Базука слишком большая и часть обзора не видно, сделайте базуку более мелкой или что-то ещё, что бы можно было видеть радиус себя, как у обыкновенной базуки

ENG

Pros:
+ For 1 shot 2 missiles fly
+ Rocket ignites enemies in the blast radius for 6 seconds
+ The rate of flight of missiles: 15%

Minuses:
- Not firing a rocket: 1 shot 2 missiles and a full continuous recharging
- The radius of the explosion of rockets: -15%
- Damage from jumping on a rocket: +25%

ADDITIONALLY:
+ Rockets made good
- Bazooka is too big and can not see part of the review, make a smaller bazooka or something else that we could see the range itself, like ordinary bazooka
basically alg 10 Jan, 2016 @ 12:24pm 
%25+ damage
%10+ damage on rocket jump
%50- rockets
+rocket can ignite the enemy (for 5 seconds)
laughing_crying 10 Jan, 2016 @ 11:40pm 
+100% blast radius (2 rockets)
+100% rocket jump damage
Rockets ignite enemys
-2 Rocket clip site
Cumdumbster 11 Jan, 2016 @ 12:07am 
Originally posted by Shogunyan:
+100% blast radius (2 rockets)
+100% rocket jump damage
Rockets ignite enemys
-2 Rocket clip site
Al sound good, but instead of ''+100% rocket jump damage'' say ''+100% damage to yourself''
And that ''Rockets ignite enemys'' its bad
PS: Why are people always talking about stats? Valve makes all the stats, and honestly are a lot better than any stats the fan can invent
Fritzy 11 Jan, 2016 @ 2:42pm 
-50% clip size
-10% damage
+25% firing speed
+15% explosion radius
-20% reload time
festivalstorm65 13 Jan, 2016 @ 5:20pm 
20% bigger explosion radius
20% slower firing and reload speed
50% more clip capacity
50% less spare ammo
10% more damage
mini crits targets that get hit straight on (if you hit someone whos standing still into the chest they take mini crit
20% less rocketjump ability
20% more self damage
whaddya think?
Jadite 7 Apr, 2016 @ 9:18pm 
Pros: 30% faster rockets 15% more damage 50% faster rate of fire


Cons: 20% smaller blast radius only 2 rockets 10% slower reload
Kylebrown10 17 Feb, 2017 @ 9:01pm 
+rockets can toggle to follow your cursor (mouse2)
-10% blast radius +25% damage (if homing)
+10% blast radius -25% damage (if not homing)
-50% clip size
no primary ammo from pickups or dispensers
Myahster 22 Mar, 2017 @ 12:53am 
Slow homing rockets
50% clip size. (2/20 instead of 4/20)
Last edited by Myahster; 22 Mar, 2017 @ 12:54am
TentacleCake 25 Apr, 2017 @ 12:28pm 
I like the idea of a con of it being that it blocks the screen and only having a 2 rocket clip seems fair, wish it had a laser sight so a homing effect would make more sense. Would be a great weapon for those learning air shots.

Pros
+ 32% reload increase.
+ On direct hit causes vertical knockback
+ 10% Fire speed increase of rocket
+ If it hits a enemy in the air it causes crit damage.
+ 10% damage increase.

If it had a laser sight or homing ability

+ By keeping the site on a target it will cause a outline around them.
+ Firing the shot will fire a rocket that will chase the target with your alternate fire taking one rocket out of your clip.
+ If the target is a building it will show where it is carried by the engineer.

- Have to keep the laser sight on them for 6 seconds prior.
- Cannot target more then one enemy or building.
- Cannot outline more then one enemy or building.
- If airblasted it will follow nearest team member.
- Slightly slower homing rocket.
- Normal reload time after firing homing rocket.

Cons
- Large weapon takes up screen.
- 2 rocket clip.
- Half the amount of reserve ammo for rocket.
- Slightly larger projectile similiar to black box making it easier to air blast.
- When weapon is out 18% slower walk speed.

Seems like a fun gimmick weapon for those who want to utilize the homing rockets, great for tricky engi nests or enemies at a distance and can be used to help teach players how to do air shots, prediction and not over extending.
Cossack 22 Jun, 2017 @ 12:09pm 
+25% more damage
+50% larger explosion radius
(optinal) mini crit on air shot
-50% clip size
-20% rocket speed
Last edited by Cossack; 22 Jun, 2017 @ 12:10pm
Xeronious 19 Nov, 2017 @ 1:25pm 
- 50% clip size
+ ??% faster reload on each kill or damage?
! alt fire shoots both rockets at the same time
Last edited by Xeronious; 19 Nov, 2017 @ 1:27pm
mitch 6 Feb, 2018 @ 6:21pm 
fires two rockets at once

-50% clip size
-10% explosion radius
-5% damage
SilkMoth 21 Jun, 2018 @ 10:21am 
+35 damage
-50 clipsize
+10 Reload speed
5 seconds of arson from rockets

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