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Pros
- +50% knockback to hit enemies
Cons+No Flinching While Zoomed In
+70% Knockback Reduction
+15% On Scoped Shots
Cons
-20% Slower Movement Speed While Active
-15% Slower Charge Speed
-25% On Un-Scoped Shots
This suggestion has leached stats from the Cozy camper for some reason, plus this thing is OP since you can Always charge your shots and get free +15% damage, that totally makes up for the slower charge speed with a lot OP to spare. And the movement speed is easy to negate by just changing weapons as you walk to the frontlines, non issue whatsoever.
And did I mention this has needlessly more than 5 stats?
Pros
Shots cause slight knockback (Identical to being shot by a Scorch Shot flare without the burning) on hit targets.
On full charge: bullets penetrate multiple players.
Cons
-15% movement speed when zoomed.
This weapon deploys 25% slower.
+ enemies are highlighted (maybe behind walls/)
+ more damage the further the shot
Cons
- Fires tracer rounds
- Longer charge time
- Can’t move when scoped
-20% charge time
+Penetrates through buildings and players
Cons:
-25% damage on body shot
-When scoped : Automatically crouches and is unable to move
-Tracer rounds
These stats are nice!
Can't shoot
on hit: knock back target
-15% charge time
-10% move speed
The pros outway the cons, also machina cloning.
The two suggestions here are rather uncreative and it is very clear they are machina spinoffs.
As I said already passive damage increase on a sniper rifle is a horrible idea. Also, I already explained how slower speed is totally negateable on a sniper rifle, and if the stat is a passive it serves as nothing more than an inconvenience to the sniper. Horrible suggestion.