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+Faster Rebuild after Pickup
+20% Damage
-10% Swingspeed
+15% Damage Taken while active
+100% bonus damage vs Sappers
Pro:
~25% Faster Repair Rate
~25% Faster Upgrade Rate
Cons:
-50% Damage vs. Buidling's ( Sapper's are Harder to Destroy )
-20% Sentry Build Speed
2nd Idea:
Pro:
~50% Faster Repair Rate
+20% Sentry Build Speed
Cons:
-25% Metal Capacity
~Sentry Cannot be Upgraded
3rd Idea:
Pro:
+100% Damage vs. Building's
~Gain One "Nope" Point for Each Sapper Destroy'd
~Per "Nope" 5% Faster Repair Rate ( up to a Max of 50% )
Cons:
-50% Damage vs. Player's
-20% Deploy Speed
No random crits
that is all
Thats horrible. Random crits shouldnt be in the game anyhow anyway.
100% mini-crit hits vs disguised and cloaked enemies
20% slower upgrade speed
15% slower swing speed
-30% Firing Speed
Store a Sapper for each sapper removed. Right-click to sap all nearby buildings for 1 second per sapper.
I don't know, I haven't slept in 3 days.
+100% damage vs Sapper
-30% slower firing speed
Buildings can't be moved