Insurgency

Insurgency

Day of Infamy
Tenebrous 27 Jan, 2016 @ 1:41pm
Love the game, my two cents
Just my two cents, not sure if the devs read this. I really like the game and wish to offer my feedback to help make it even better.

Bastogne is fantastic. I really like the ground cover game-play you guys went with. It is amazing. The map works with any weapon if you play it right. I have noticed on some servers, some players hate this style and switch to the D-Day map. I hope you continue to make maps in the gameplay style as Bastogne, because many of us love it!

I feel that the defending team in push and invasion mode should be able to go further forward from the capture point to be able to set up a defensive line in front of it. I know you guys play tested to figure out how to balance the restricted zones, but in my experience, the offensive team wins the vast majority of games.

As for the weapons:

- There needs to be a bit more incentive to use the Kar 98 over the semi auto. Right now it is almost a no-brainer to take the semi and drop the grenades. Maybe making the semi-auto more inaccurate would help balance the two. Another possibility would've to give the Kar- 98 a slight (1.5x) zoom when in iron sight to give it an advantage over the semi-auto and the Garand to balance out the rate of fire in-balance.

- Maybe make it so Garand needs to be completely empty in order to reload. AFAIK it is historically accurate and they did this in Day of Defeat, and it helped balance the Kar-98 and Garand.

- The sniper rifles really need scope wobble, as in Insurgency. I love playing as a sniper, dont get me wrong, but right now it is almost too easy. I think it would nerf them but still allow the sniping to be fun and inpactful on the match.

- I think the mg's could use a big boost on their suppression effects. This is how they were used in real life and this is the first game ever where I see players using them as such. I think that amplifying this affect would be fantastic for game-play purposes and give the mg's a little boost, that they could use.
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Tenebrous 27 Jan, 2016 @ 1:43pm 
Sorry I posted this in the general comments section first, this is my first time posting on steam.
Maki Nishikino 27 Jan, 2016 @ 3:05pm 
You can manually eject an en bloc clip from a Garand, there is a latch on the left side of the receiver that you can depress and will pop it out. You can also just manually pull the bolt back as many times needed to strip the rounds out and eject the clip.
Tenebrous 27 Jan, 2016 @ 4:46pm 
Oh ok, it must have been done for balance reasons then.
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