Insurgency

Insurgency

Day of Infamy
Gun inconsistencies and
The M1 Garand's rear sight is oddly raised. The front sight of it looks weird and stubby. Also, the wood is too red and bright. It only looks that way if a lot of lighting is directed at it, doesn't look like that usually.
The Karabiner's sights are too narrow, and look more like a parabola with a really subtle aiming notch, really hard to aim.
The Karabiner, M1 and Springfield can do +1 round in the chamber.
The M1911 Colt is used in place of the M1911A1, which had already replaced the original as standard-issue long before WW2.. At least Insurgency has that model.
Last edited by Wesker's Girlfriend; 29 Jan, 2016 @ 1:59pm
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Showing 1-4 of 4 comments
AzA  [developer] 29 Jan, 2016 @ 5:01pm 
Those are place holder assets or work in progress, rest assured the correct variants are comming.
Last edited by AzA; 29 Jan, 2016 @ 5:01pm
Aurora borealis 29 Jan, 2016 @ 5:25pm 
I'm hoping they get a visual and Balance overhaul, though for Placeholders they're not bad at all:

More Recoil on both the Garand and G43 more of a Delay betwen shots (you can basically fire auto with both tapping the Mouse fast)

Reworked MG deployment mechanics, like make firing from the Hip ridiculously innaccurate so it's only useful for short Range.

More of a Cone of fire effect on pistols and SMG's at longer Ranges so you can't snipe over maps with them.

Decreased Grenae throw range: could be balanced by maing the American grenade more powerful and the german one having less but the Player being able to throw it further.

make Rifles more common: Curently German Riflemen can have both the K98 and the G43, would be good if there were more classes with only the K98 selectable but these classes would also get access to Rifle-Grenades to balance them a bit Against semi auto Garands.
djibouti shooty 29 Jan, 2016 @ 9:54pm 
Are you working on adding stripper clips for the kar and springfield?
AzA  [developer] 30 Jan, 2016 @ 5:06am 
Originally posted by Eagle Beagle:
Are you working on adding stripper clips for the kar and springfield?
Yes, Animation and Code are done, just needing to get the new k98 ingame.
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