Counter-Strike 2

Counter-Strike 2

de_hamsters
Suggestions
Here are my suggestions to improving a very unique and fun map:
-Make the glass not bangable, this leads to being attacked from too many angles at once
-Multiple paths to bombsites are needed
-Bombsite A needs to be widened
-Bombsite B needs to be more clearly marked where you can plant the bomb
That's all the feedback I have for now, I update this the more I play it.

Other people, feel free to add feedback on this discussion as well!
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Showing 1-6 of 6 comments
NIPPER  [developer] 25 Jan, 2016 @ 11:03am 
Shooting through the tubes is kinda weird- basically I didn't intend for it to be possible but there are some exceptions that I was ok with and it's based on how the textures were applied. Whatever side I applied the nodraw texture to became penetrable, for most of the map it's on the outside of the tubes. This means if you were on the outside of the tube you could shoot in but not out. So from in one tube to another you shouldn't be able to hit someone. However the two spots where it's possible are out of the towers at each spawn (just down the tube, not the box part since the nodraw for those two tubes is on the inside) and the bars at the top of site A / the spawns since there is no first layer of glass for you to shoot through.

But then I did manage to take small amounts of damage from bots every once and a while when I was testing this but with real players I could never replicate it. So in other words I have no idea.

Hopefully my rambling makes sense there...

Expanding site A a bit and altering site B are good suggestions I will look into if I ever get around to an update for this. :steamhappy:
soup 25 Jan, 2016 @ 8:34pm 
I would recommend making clear tubes not bangable, but opaque ones bangable. This would make it so the enemy doesn't just shoot you from every which way when you're visible. It would also make the map more reliant on gamesense.
Also I haven't played the map yet, I'm just making a suggestion which I consider good.
Last edited by soup; 25 Jan, 2016 @ 8:35pm
Elven 25 Jan, 2016 @ 8:46pm 
1. Play it before you suggest something
2. The creator mentioned they currently aren't bangable by people but in some places the bots find where to shoot through. Read before you reply
3. There's a blurry line between opaque and clear. Annne frankly what you're saying isn't so clear.
(sorry just wanted to make a bad pun) If you made all the clear pipes wallbangable you wouldn't have a map. You can camp ct from t or whoever got in sight of the other's tube first. This encourages camping rather than playing.

I do believe that b needs the bombsite cross so people know where to plant. Otherwise, awesome map, keep it up dude!
BOY with skilz 25 Jan, 2016 @ 11:29pm 
FUN MAP
tyler 29 Jan, 2016 @ 12:31pm 
I think I read the block bullets texture does not work!? What if you made the glass tube blocks soooo thick it could not be bangable ?:brightidea:
Ninjanuity 2 Jun, 2020 @ 5:10pm 
i like b site in the lower room that serves no other purpose at the moment
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Showing 1-6 of 6 comments
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