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Suggested changes:
- Lower sanity, by 50. 300 sanity is too high.
- Nerf night vision range. Currently there is a bug where the night vision works as a light torch, and other players can see it. Apply Woodie beaver form buff, instead of rewriting the mechanic.
- Nerf the owl during day, less speed.
- Nerf the owl during the night to make him less fast during the night (he shouldn't be 50% faster, apply the walking cane speed modifier or something)
Overall the design of this character is nice, but he is one of the strongest characters I have installed.
If you want I can nerf him for you and then bring the files.
What I changed:
- Updated description
STRINGS.CHARACTER_DESCRIPTIONS.woo = "*Faster closer to night\n*Stronger closer to night\n*Has night vision\n*Can eat poisoned food"
- Changed his title to "Maxwell's Strange Owl"
- Changed his day/night/dusk powers, now weaker at day:
if TheWorld.state.phase == "day" then
inst.components.combat.damagemultiplier = 0.8
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 0.8)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 0.8)
inst.Light:Enable(false)
elseif TheWorld.state.phase == "dusk" then
inst.components.combat.damagemultiplier = 1
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 1.1)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 1.1)
inst.Light:Enable(false)
elseif TheWorld.state.phase == "night" then
inst.components.combat.damagemultiplier = 1.2
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 1.3)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 1.3)
inst.Light:Enable(true)
- Halved the light radius, from 18 -> 9
- Changed stats
Health 150 -> 100
Sanity 300 -> 250
Hunger 100 -> 150 (buff)
- Nerfed hunger rate
0.3 -> 1* Wilson hunger rate
Even nerfed like this he is still very strong.
I can give you the workshop files.
Alternatively, can I add a (nerfed) version to the workshop for personal use?
Great mod.