Europa Universalis IV

Europa Universalis IV

The Idea Variation
Grimm 23 Mar, 2018 @ 4:46pm
Balance in multiplayer?
My question basically is, how balanced is this for multiplayer? I'm about to do an inhouse with some friends and we kinda want to try this but I've heard some negative comments about how things get out of hand with income and that gold quickly gets irrelevant as you're basically drowning in money. Is that true?
Last edited by Grimm; 24 Mar, 2018 @ 2:08am
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Showing 1-3 of 3 comments
Grimm 23 Mar, 2018 @ 5:15pm 
Also, if money is as abundant as people say it is, would there be any way to fix it to vanilla levels?
TheRGB 27 Mar, 2018 @ 1:12pm 
This mod is fun, but it's really poorly balanced no matter what you do. Sorry mate.
Katrex 8 Feb, 2019 @ 6:18am 
This mod is not a mp mod, its terribly balanced. its an "op" mod. Modifiers can be stacked in stupid ways. (0% core creation cost -100% ae, Construction cost -110%. Being able to build forts behind your enemies because you can build them in 1 day. You actually make money from building and destroying buildings. The best way to play this mod is to "roleplay it"
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Showing 1-3 of 3 comments
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