Garry's Mod

Garry's Mod

rp_city2_v3
Commander™  [developer] 31 Jan, 2016 @ 5:11am
Suggestions
Post all of your suggestions here about what to add!
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Showing 1-15 of 19 comments
Here is a suggestion I was thinking mabye for the nexus like a control room where you actvate the alarms for like a lockdown and Etc.
Last edited by Artyom the Outcast Waffle; 1 Feb, 2016 @ 8:47am
Seagullbreeder 2 Feb, 2016 @ 4:31am 
Abonded construction site like the one in Ind_17 and lockdowns that actually locks sertain streets with some sort of gate.
joel 2 Feb, 2016 @ 1:44pm 
Suggestions
- A control room with alarms, lockdowns, and more combine-related messages.
-Few combine gates which divide sectors on the map.
-These combine gates can be closed in the same control room as the alarms, creating an energy field (combine one).
-At least one or two more rooms in nexus, even if they are empty, but that way players and administrators can mount their own rooms they want. (training, barracks, etc..)
-Indicators in the incinerator room (idk how it's called)

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Problems
-The jail door (in front of Nexus Door) can be opened by civilians.
-In the rebel base, if you fall to the water pit, you cannot get up in anyway.
-Waterfall just right above the water pit from rebel base has missing textures, and I have all episodic content, aswell the source games (CSS - DoD:S)-
(and again i don't know how to call it)The room where you incinerate people in Nexus, the buttons that control it don't always work and you don't know what you're doing, since nothing visible happens.


That's all I got for now.
Commander™  [developer] 2 Feb, 2016 @ 2:44pm 
Thanks Yoyo, I will be releasing a update this weekend
I suggest removing all of the Half-Life 2 beta propaganda or any propaganda with slogans as they cut that content from the game for the reasons explained here:

"Randy Lundeen stated that the team made periodic attempts to create and scatter many Combine propaganda posters throughout City 17, designed by Lundeen himself and other Valve artists. The posters were heavily relying on texts, such as the slogans "They're here for you" and "It's great to be part of the greater good" for the Metropolice and "Keep it clean... or he will" for the Cremator, as well as a welcome poster for City 17, featuring a long text split in several paragraphs. It was eventually decided that most of the posters were overused and detracted from the atmosphere, and thus were changed to be more subtle, resulting in the more abstract posters seen in the final game."

It would make the map more authentic to the game. The Consul is also mentioned in the propaganda but he was also abandoned as a concept himself and replaced by Administrators such as Breen.
Found something to back up my previous suggestion:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=621932098

Could use those, since they fit the game a lot better.
Last edited by high on galaxy gas; 16 Feb, 2016 @ 7:05pm
Amanita 19 Feb, 2016 @ 4:50am 
this map was based off of beta concepts, why would you get rid of those?
joel 19 Feb, 2016 @ 6:13am 
Exactly, as you can easily notice this map was more beta-based than anything.
joel 20 Feb, 2016 @ 1:08am 
Aactually the previous version (before the update) the map was already night. It was cool, but so it is when it's day version. Could be good a day/night thingy like industrial.
Silta 27 Feb, 2016 @ 4:08pm 
There needs to be a Secret Lab area. I have a Science Team in hl2 RP an our current lab is the doorless room thats close to the big round waterfall Sewage area it is. People just walk in when ever.. also it would be nice if that elevator lead lower to a bigger rebel base/lab.
Last edited by Silta; 27 Feb, 2016 @ 4:08pm
joel 28 Feb, 2016 @ 12:45am 
Or as always Commander can create an empty room for the Admins build whatever they want. Anyways, a lab or somewhere with lots of computers and that ♥♥♥♥♥ would be good.
Silta 28 Feb, 2016 @ 2:01am 
Originally posted by : - ):
Or as always Commander can create an empty room for the Admins build whatever they want. Anyways, a lab or somewhere with lots of computers and that ♥♥♥♥♥ would be good.
Yea. Or. The room with the broken elevator? Just make it working. and add 2 new floors. Honestly I dunno why.. but me and my Scientist group got three De-beaked headcrabs.. I wish we had some sort of mining shaft/cave as one of the floors in the elevator. that way we could study them in a more natural enviroment. But for other servers it could be used as a Vortigaunt den.. Either way I'd love to ICly fix the elevator..
joel 28 Feb, 2016 @ 5:50am 
I've uploaded several photos with some errors, they are all missing textures and rt screens problems
zeewee 28 Feb, 2016 @ 10:04am 
This might be a long shot, but maybe another additional way to get into the Nexus? Perhaps something like a maintenance shaft or 'back door'? BTW, love this map!
An AMX-40 Duck 9 Jan, 2018 @ 9:28am 
Add nodes for the NPCs and I will give you a thumbs up rating. this map is great, but some solid Ai nodes would make it complete, IMO
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