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fix some walls which doesnt have collision enabled
finalize the test room so when u pass the test, a jumper ship spawn and u can "tame" it.
Here are 2 screenshots of why we thought this room was underground and the hidden room where you need admin fly to get back out. :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813033041
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813033085
EDIT: At night it looks nice, during day its a bit bright.
Other than that, is a pretty nice area, the abrupt ending at the edge of the map is a bit wierd though.
I am sure Oxxy has plans for the edges where the map intersects with the room. Just worried that the new tek caves in a few weeks might effect the room as such but cant worry about it until the patch is released - I worry too much :)
I hid all the engrams so people cant build the stargates and then give them a tour and tell them when it's safe I will enable engrams that seems to settle people down. I agree Oxxy needs some way to make it so people cannot get stuck for now.
I will publish an update tomorrow.
Any thoughts on a statue or something - or have you just not added them yet ?
Update: understanding what this place is has been a revelation and brings everything Oxxy has done into perspective and explains many things about the room and why a statue is inappropriate - so no statue forewith :)
http://images.akamai.steamusercontent.com/ugc/111858888826887805/894CA054DD4621EE932A21D39D37E9F82263AFCA/