ARK: Survival Evolved

ARK: Survival Evolved

Beacon Enhancer
 This topic has been pinned, so it's probably important
KGM6911  [developer] 27 Jan, 2016 @ 9:17am
Suggestions/Requests
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Showing 1-15 of 29 comments
Rulin 24 Feb, 2016 @ 3:05pm 
I think I saw stone structure elements in yellow and/or red beacons. Imo they should be excluded from higher tier supply drops.
I also miss multiple wall loot. Simply because you need so many of them.
That is probably more helpful than getting mixed drops.
Last edited by Rulin; 24 Feb, 2016 @ 3:07pm
KGM6911  [developer] 24 Feb, 2016 @ 5:11pm 
The reason they're in the red ones are because the red pull from the level 25 and up beacons. So it has the chance to give you items from any of the other beacons as well as the level 60 stuff. This makes it so that you don't always get something overpowered. The multiple wall loot items that come with the core beacons are still in there but they're in the lower tier beacons. I will make some revisions to make it so that you can get stone stuff like you would get the wood or thatch. I have so many things in there to make it more random to what people get. I'll adjust the stuff more to make the level 60 stuff spawn more frequently as well. I had set it at a low weight to drop that stuff because I wasn't sure how often it would. After using it for a few weeks I think I can adjust it higher. I will work on that and get it updated soon. Thanks for the comments.
Rulin 27 Feb, 2016 @ 10:18am 
Thank you for your work!
Dink 15 Mar, 2016 @ 9:22pm 
I have a suggestion based off a question asked by someone on our server. He is color blind and has a hard time difrentiating the coloring on the beacons. I was wondering if you have the ability to add effect rings to the beacons graphics? I was thinking maybe a number of rings based on the level of the beacon (ie. no rings for white beacons, 1 ring for green beacons, 2 rings for blue beacons, ect.) I don't see many mods that would improve things for people with disabilities or limitations like color blindness. I bet it would be a hit.
-Dink
KGM6911  [developer] 15 Mar, 2016 @ 10:18pm 
@tarzan322: I will look into it.
Rulin 19 Mar, 2016 @ 9:11am 
Thanks for updating the Mod!

Trapdoor Blueprints are the new compass. ;)

Here are a some opinions on the recent loottable changes. (I did not test the kibble update)
I tested via admincommand and spawned a lot of beacons. (double quantity type)
"cheat summon SupplyCrate_Level60_Double_C" and of course the normal way while I was flying around the island.

Imo there are too many Blueprints of the different structure tiers in them across all beacon types.
Especially trapdoor blueprints are very common.
I think most players will consider them trash loot because most of these items are a must have when you spend your engramm points, because in the end you will need them anyway to build in the next tier.
When it comes to blueprints I would rather see recipes that have a quality component like saddles or tools, because beacons have the sweet ability to give to better recipes compared to those you can learn.

When it comes to stucture items, I also don't like that beacons have many doors, windows, hatchframes and trapdoors. These are items you do not need very often, and if you do, they are very cheap to build. (exept greenhouse and metal)
So in the end, I consider these also as trashloot. If you collect them, you will end up with huge stacks of them after a few days. It feels a bit weird.

In the end I would rather see more raw materials in them. Stuff like crystal, paste, polymer, angler gel, fur etc. Similar to the resource loot from green beacons.

A smaller overall loot libary would probably help the limit the "useless" loot people will get from then.

In the end it is totally up to you. It is your mod. Your taste.

I switched from a similar mod to this one because it is more balanced. So don't get me wrong.
It is already a big improvement to the vanilla beacons because of the updated loot.

Keep up the good work,
Rulin


P.S.: Another small request, could you please remove the lvl 25 loot from red drops. Feels a bit to harsh imo. ;)
Last edited by Rulin; 20 Mar, 2016 @ 4:34pm
KGM6911  [developer] 19 Mar, 2016 @ 5:55pm 
@Rulin: I agree with most of your comments. I am going to update this mod tonight. Let me know what you think after the update.
KGM6911  [developer] 19 Mar, 2016 @ 9:17pm 
I'm making some major adjustments. Won't be tonight. Hopefully tomorrow.
Rulin 20 Mar, 2016 @ 4:35pm 
Thanks for listening. I excited for the new update!
iRd3nh0Lt 22 Mar, 2016 @ 10:45am 
Originally posted by tarzan322:
I have a suggestion based off a question asked by someone on our server. He is color blind and has a hard time difrentiating the coloring on the beacons. I was wondering if you have the ability to add effect rings to the beacons graphics? I was thinking maybe a number of rings based on the level of the beacon (ie. no rings for white beacons, 1 ring for green beacons, 2 rings for blue beacons, ect.) I don't see many mods that would improve things for people with disabilities or limitations like color blindness. I bet it would be a hit.
-Dink
Should suggest this on official ARK servers to, it would be nice for players to have options like this in vanilla as well.
Rulin 28 Mar, 2016 @ 9:56am 
How about 2 versions of this mod? One with less updates, and one experimental Mod.
This way servers do not need to get a (manual) update so often. It is really hard to keep up with the new versions lately...
KGM6911  [developer] 28 Mar, 2016 @ 1:32pm 
@Rulin: The way I have been doing the most recent updates you can just do them whenever you want. Are you being forced to do them once I update? Maybe there's something different for some servers that I'm not aware of, but on my server I don't have to update the mod immediately unless a guid reset is forced. Let me know.
Rulin 29 Mar, 2016 @ 12:08pm 
This could be correct. I was just assuming it has something to to with this mod, but Advanced Spyglass was also getting an update, so maybe it had something to do with another mod.
Chaotic 10 May, 2016 @ 4:06am 
Hi, can u implement a config file, where we are able to remove items from drop table? For me, and i I think Im not the only one, drops like metal tier blueprints are completly senseless cause of 'corrected structure' mod. Its annoying to repeatly get those drops.
KGM6911  [developer] 10 May, 2016 @ 6:13am 
@TiMoAgE: You get a lot of metal tier blueprints? From what I remember there is a very small chance of that anymore. I'll have to look. I wasn't going to change the mod to go config based until I see what the devs have planned. They announced that beacons will be customizable in config soon. I will look to be sure about the blueprints anyway. Have you confirmed that the mod is actually loaded tho? I remember the default drops had lots of metal bp's and it was annoying. I'm pretty sure I have it that it'll drop one metal bp with a metal hut. Try the cheat commands and see if the beacons spawn. That way you know the mod is loaded. They're listed on the discussions page on their own topic.
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