Insurgency

Insurgency

doi_foy (WIP)
SomeoneSomewhere  [developer] 31 Jan, 2016 @ 12:23am
Roadplan; what will change in the future.
Through feedback gathered on the map (from you guys as internally) this list of changes will be added throughout the development of this map;

- More town: the field in the center will be trimmed down and the line of wooden fortifications will shift toward the americans as a result.
- US area: will recieve minor tweaking to give it more purpose in objectives like push and strike.
- GER area: will recieve more buildings, small cover and overlook positions
- Both flanks will recieve additional purpose and tweaking.
- Open field will recieve additional cover in the shape of craters, haystacks and additional props.
- The church will undergo tweaks to make it's gameplay more viable on both sides.
- 3d skybox will be added.

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FIXES
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Urgent fixes;
- Issue persists with a certain german spawn blockzone that allows US troops to get behind enemy lines and allows for spawnkilling
- an issue where certain players get stuck in a wall on the german side and will die as a result.
- Missing textures on the haystacks will be corrected

Minor fixes;
- Lowering the walls around the church to make them climbable.


These fixes wouldn't be possible without your support and feedback, thanks for your consideration to help this map out. It's very much apreciated;