Space Engineers

Space Engineers

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2016-03-07 01:34:24.155 - Thread: 1 -> Log Started
2016-03-07 01:34:24.155 - Thread: 1 -> Timezone (local - UTC): 1h
2016-03-07 01:34:24.155 - Thread: 1 -> App Version: 01_124_007
2016-03-07 01:34:24.155 - Thread: 1 -> Steam build: Always true
2016-03-07 01:34:24.155 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.ProcessorCount: 8
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -plugin SEClientExtender.dll.oce
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.Is64BitProcess: True
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.Version: 4.0.30319.42000
2016-03-07 01:34:24.155 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2016-03-07 01:34:24.155 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-03-07 01:34:24.155 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-03-07 01:34:24.155 - Thread: 1 -> IntPtr.Size: 8
2016-03-07 01:34:24.155 - Thread: 1 -> Default Culture: en-US
2016-03-07 01:34:24.155 - Thread: 1 -> Default UI Culture: en-US
2016-03-07 01:34:24.155 - Thread: 1 -> IsAdmin: False
2016-03-07 01:34:24.170 - Thread: 1 -> MyConfig.Load() - START
2016-03-07 01:34:24.170 - Thread: 1 -> Path: C:\Users\Bram\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-03-07 01:34:24.192 - Thread: 1 -> GraphicsRenderer: DirectX 11
2016-03-07 01:34:24.192 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2016-03-07 01:34:24.192 - Thread: 1 -> MusicVolume: 0.1275498
2016-03-07 01:34:24.192 - Thread: 1 -> GameVolume: 1
2016-03-07 01:34:24.192 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2016-03-07 01:34:24.192 - Thread: 1 -> Language: 0
2016-03-07 01:34:24.192 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2016-03-07 01:34:24.192 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2016-03-07 01:34:24.192 - Thread: 1 -> FirstTimeRun: False
2016-03-07 01:34:24.192 - Thread: 1 -> VideoAdapter: 0
2016-03-07 01:34:24.192 - Thread: 1 -> ScreenWidth: 1920
2016-03-07 01:34:24.192 - Thread: 1 -> ScreenHeight: 1080
2016-03-07 01:34:24.192 - Thread: 1 -> RefreshRate: 119982
2016-03-07 01:34:24.192 - Thread: 1 -> WindowMode: 1
2016-03-07 01:34:24.192 - Thread: 1 -> VerticalSync: True
2016-03-07 01:34:24.192 - Thread: 1 -> HardwareCursor: True
2016-03-07 01:34:24.192 - Thread: 1 -> RenderQuality: 1
2016-03-07 01:34:24.192 - Thread: 1 -> FieldOfView: 79.98869
2016-03-07 01:34:24.192 - Thread: 1 -> RenderInterpolation: False
2016-03-07 01:34:24.192 - Thread: 1 -> GrassDensity: 0.9590251
2016-03-07 01:34:24.192 - Thread: 1 -> LowMemSwitchToLow: 0
2016-03-07 01:34:24.192 - Thread: 1 -> TextureQuality: 2
2016-03-07 01:34:24.192 - Thread: 1 -> FoliageDetails: 3
2016-03-07 01:34:24.192 - Thread: 1 -> VoiceChatVolume: 1
2016-03-07 01:34:24.192 - Thread: 1 -> HudWarnings: True
2016-03-07 01:34:24.192 - Thread: 1 -> VoiceChat: True
2016-03-07 01:34:24.192 - Thread: 1 -> CubeBuilderBuildingMode: 0
2016-03-07 01:34:24.192 - Thread: 1 -> ControlsHints: False
2016-03-07 01:34:24.192 - Thread: 1 -> RotationHints: False
2016-03-07 01:34:24.192 - Thread: 1 -> ShowCrosshair: True
2016-03-07 01:34:24.192 - Thread: 1 -> DisableHeadbob: False
2016-03-07 01:34:24.192 - Thread: 1 -> CompressSaveGames: False
2016-03-07 01:34:24.192 - Thread: 1 -> ShowPlayerNamesOnHud: True
2016-03-07 01:34:24.192 - Thread: 1 -> UiTransparency: 1
2016-03-07 01:34:24.192 - Thread: 1 -> UiBkTransparency: 1
2016-03-07 01:34:24.192 - Thread: 1 -> NeedShowTutorialQuestion: False
2016-03-07 01:34:24.192 - Thread: 1 -> MinimalHud: False
2016-03-07 01:34:24.192 - Thread: 1 -> CubeBuilderUseSymmetry: False
2016-03-07 01:34:24.192 - Thread: 1 -> ReleasingAltResetsCamera: True
2016-03-07 01:34:24.192 - Thread: 1 -> MutedPlayers:
2016-03-07 01:34:24.192 - Thread: 1 -> MyConfig.Load() - END
2016-03-07 01:34:24.192 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2016-03-07 01:34:24.524 - Thread: 1 -> WMI {
2016-03-07 01:34:24.524 - Thread: 1 -> {
2016-03-07 01:34:24.524 - Thread: 1 -> Caption = NVIDIA GeForce GTX 970
2016-03-07 01:34:24.524 - Thread: 1 -> AdapterRam = 4293918720
2016-03-07 01:34:24.524 - Thread: 1 -> DriverVersion = 10.18.13.6143
2016-03-07 01:34:24.524 - Thread: 1 -> DriverDate = 20151216000000.000000-000
2016-03-07 01:34:24.524 - Thread: 1 -> Description = NVIDIA GeForce GTX 970
2016-03-07 01:34:24.524 - Thread: 1 -> DeviceID = VideoController1
2016-03-07 01:34:24.524 - Thread: 1 -> Name = NVIDIA GeForce GTX 970
2016-03-07 01:34:24.524 - Thread: 1 -> VideoProcessor = GeForce GTX 970
2016-03-07 01:34:24.524 - Thread: 1 -> VideoArchitecture = 5
2016-03-07 01:34:24.524 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_31601462&REV_A1\4&4CEC8FD&0&0008
2016-03-07 01:34:24.524 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
2016-03-07 01:34:24.524 - Thread: 1 -> }
2016-03-07 01:34:24.524 - Thread: 1 -> }
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.IsActive: True
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.IsOnline: True
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.OwnsGame: True
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.UserId: 76561198012989013
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.UserName: Moodz
2016-03-07 01:34:24.625 - Thread: 1 -> Steam.Branch:
2016-03-07 01:34:24.625 - Thread: 1 -> Build date: 2016-03-04 03:30
2016-03-07 01:34:24.625 - Thread: 1 -> Build version: 0.1.5907.27925
2016-03-07 01:34:24.656 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-03-07 01:34:24.656 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2016-03-07 01:34:24.656 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
2016-03-07 01:34:24.656 - Thread: 1 -> Found processor count: 8
2016-03-07 01:34:24.656 - Thread: 1 -> Using processor count: 8
2016-03-07 01:34:25.037 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-03-07 01:34:25.040 - Thread: 1 -> 6c79ed7bfa937af57d871d4a19f5db061bbde90d
2016-03-07 01:34:25.203 - Thread: 1 -> Loading scenarios
2016-03-07 01:34:25.235 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-03-07 01:34:25.236 - Thread: 1 -> a0195d75488b3b73f67feff6c3f19ede4300996b
2016-03-07 01:34:25.240 - Thread: 1 -> Preallocate - START
2016-03-07 01:34:25.433 - Thread: 1 -> Preallocate - END
2016-03-07 01:34:25.438 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-03-07 01:34:25.440 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2016-03-07 01:34:25.440 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5907.27925, Culture=neutral, PublicKeyToken=null
2016-03-07 01:34:25.440 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5907.27925, Culture=neutral, PublicKeyToken=null
2016-03-07 01:34:25.440 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2016-03-07 01:34:25.440 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2016-03-07 01:34:25.440 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2016-03-07 01:34:25.441 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2016-03-07 01:34:25.445 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
2016-03-07 01:34:25.445 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7976
2016-03-07 01:34:25.446 - Thread: 1 -> Virtualized: False
2016-03-07 01:34:25.448 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
2016-03-07 01:34:25.449 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,138,708,480 bytes
2016-03-07 01:34:25.449 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2016-03-07 01:34:25.449 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,584,972,288 bytes
2016-03-07 01:34:25.449 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,515,969,024 bytes
2016-03-07 01:34:25.451 - Thread: 1 -> Drive C: | Capacity: 249,465,663,488 bytes | Free space: 149,629,374,464 bytes
2016-03-07 01:34:25.451 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 460,021,841,920 bytes
2016-03-07 01:34:25.451 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2016-03-07 01:34:25.451 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-03-07 01:34:25.502 - Thread: 1 -> MyGuiGameControlsHelpers()
2016-03-07 01:34:25.555 - Thread: 1 -> Physics.Init
2016-03-07 01:34:25.555 - Thread: 1 -> Version: Release(0), 1800, [S]
2016-03-07 01:34:25.555 - Thread: 1 -> HkGameName: SpaceEngineers Release
2016-03-07 01:34:25.571 - Thread: 1 -> MySandboxGame.LoadData() - START
2016-03-07 01:34:25.571 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
2016-03-07 01:34:25.571 - Thread: 1 -> 2e40a57aadeb9685d7fa0caabcd5e83b4b6dcd6f
2016-03-07 01:34:25.686 - Thread: 1 -> Loading Sounds
2016-03-07 01:34:25.686 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
2016-03-07 01:34:25.686 - Thread: 1 -> MyAudio.LoadData - START
2016-03-07 01:34:25.790 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
2016-03-07 01:34:26.197 - Thread: 1 -> MyAudio.LoadData - END
2016-03-07 01:34:26.204 - Thread: 1 -> Could not find any sound for 'None'
2016-03-07 01:34:26.204 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
2016-03-07 01:34:26.204 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
2016-03-07 01:34:26.204 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
2016-03-07 01:34:26.204 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
2016-03-07 01:34:26.206 - Thread: 1 -> MyGuiManager()
2016-03-07 01:34:26.244 - Thread: 1 -> MyScreenManager()
2016-03-07 01:34:26.279 - Thread: 1 -> MyConfig.Save() - START
2016-03-07 01:34:26.279 - Thread: 1 -> Path: C:\Users\Bram\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-03-07 01:34:26.296 - Thread: 1 -> MyConfig.Save() - END
2016-03-07 01:34:26.297 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-03-07 01:34:26.443 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-03-07 01:34:26.443 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-03-07 01:34:26.443 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-03-07 01:34:26.511 - Thread: 1 -> MySandboxGame.LoadData() - END
2016-03-07 01:34:26.544 - Thread: 1 -> MySandboxGame.Initialize() - END
2016-03-07 01:34:26.549 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'Void Sandbox.Graphics.GUI.MyGuiControlLabel..ctor(System.Nullable`1<VRageMath.Vector2>, System.Nullable`1<VRageMath.Vector2>, System.String, System.Nullable`1<VRageMath.Vector4>, Single, Sandbox.Common.MyFontEnum, VRage.Utils.MyGuiDrawAlignEnum)'.
at SEClientExtender.Screens.ExtenderUpdateScreen.RecreateControls(Boolean constructor)
at SEClientExtender.Screens.ExtenderUpdateScreen..ctor()
at SEClientExtender.Core.SetupUpdate()
at SEClientExtender.Core.Init(Object gameInstance)
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.RunInternal(String[] args)
at SpaceEngineers.MyProgram.Main(String[] args)
2016-03-07 01:34:26.550 - Thread: 1 -> Hiding window
2016-03-07 01:34:27.556 - Thread: 1 -> Hiding window done
2016-03-07 01:34:27.556 - Thread: 1 -> Showing message
2016-03-07 01:34:27.570 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-03-07 01:34:27.570 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-03-07 01:34:27.570 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
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Showing 1-8 of 8 comments
tyrsis  [developer] 6 Mar, 2016 @ 8:41pm 
This part: "Sandbox.Common.MyFontEnum" signifies that you're running an old install, which means you didn't update in the timeframe of a week before 2 patches ago when they changed it. Please download the installer again (it's different than the original) and try again.
Georgik  [developer] 6 Mar, 2016 @ 11:05pm 
Oh, when we are there, I reinstalled mod manually few days ago, so it looks like the manual files are not updated? (lastly a month ago)
Last edited by Georgik; 6 Mar, 2016 @ 11:06pm
Chris Mars 7 Mar, 2016 @ 1:03am 
The mod works fine for me! I did use the exe for installion yesterday.
The files for manual setuo seem to be not updated yet, as they have change date February/20/2016 (like Georgik sad).
EnjoyCoke 7 Mar, 2016 @ 7:05am 
Link for download/ update?
tyrsis  [developer] 7 Mar, 2016 @ 8:13am 
The install is in the description, but here it is:

https://github.com/Tyrsis/SE-Client-Extender/releases/download/1.0.0.0/SEClientExtender_Inst.exe

While the installer has an older version, it has a stub which auto updates. This auto update mechnism was broken 2 patches ago, and why a new install had to be created. I try really hard to avoid this, but in this one situation I missed a small area where keen could find a way to foil the update. This should be corrected. Try the above install first, if it still fails, come back and tell me about it and we'll try to figure it out.
peaceman001 7 Mar, 2016 @ 8:42am 
It works now, thanks !
Georgik  [developer] 8 Mar, 2016 @ 4:44am 
Originally posted by Christian Mars:
The mod works fine for me! I did use the exe for installion yesterday.
The files for manual setuo seem to be not updated yet, as they have change date February/20/2016 (like Georgik sad).
So I found this in the description on github:
https://github.com/Tyrsis/SE-Client-Extender/releases/download/1.0.0.0/SEClientExtender.zip
These looks like are newer then these in github explorer
tyrsis  [developer] 8 Mar, 2016 @ 7:31am 
Hmm, maybe the .zip wasn't update. I will update it just to be sure.
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Showing 1-8 of 8 comments
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