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Ivam, here is a question that might be interesting to know for everyone else here, so I am posting it here instead of just trying it out on our server: The below RGB settings for the glass part indicate black (RGB = 0 0 0). But is the transparency still there meaning the glass is just elegantly dark but still transparent?
[GlassMetalDungeon]
GlassMetalDungeonR=0.0
GlassMetalDungeonG=0.0
GlassMetalDungeonB=0.0
And would the following settings give us a milk but also still transparent glass?
[GlassMetalDungeon]
GlassMetalDungeonR=1.0
GlassMetalDungeonG=1.0
GlassMetalDungeonB=1.0
2a
Also, can the metal parts of your (great-looking) items be dyed? that would be important for the type of challenge games our different tribes play on our two servers. Each tribe has its own color. If RGB (see below, like for the glass) could be made available for the metal parts, too, we could use them. We have over 50 tribes on our two servers, some of them very large. We all favorize your items. Great work!
2b
I am a programmer and raytracer and graphic designer, too. Look below, this is my advise for the layout of your INI settings (if you like it and it can be done):
[GlassMetalDungeon]
GlassMetalDungeonGlassR=0.0
GlassMetalDungeonGlassG=0.0
GlassMetalDungeonGlassB=0.0
GlassMetalDungeonGlassT=0.5
GlassMetalDungeonMetalR=0.2
GlassMetalDungeonMetalG=0.9
GlassMetalDungeonMetalB=0.2
GlassMetalDungeonMetalM=0.5
GlassMetalDungeonMetalS=0.5
This allows your users to select color tones not just for the glass alone but also for the metal! And even more: for the glass, we can now select the amount of transparency (T). For the metal, we can select how metallic the color is (M), and how saturated or strong or intensive (S) the color is. I am not sure if M and S are interesting for you or easily possible to be done in the ADK. But we all hope, that at least T and the addition of the metal color tone will come and perfectionalize your already wonderful mod.
3
If you make these changes, it would require your users to change their INI settings. But ou could also also allow our mod to accept the existing INI layout still, so no one has a problem.
4
Can you also add a foundation that looks like the regular ceiling? Like a ceiling (floor) that seems to hover a little bit above the ground as the legs of the foundation are not there. Thanks.
But... you can do it yourself.
I public the source files from GlassMetal Creative:
https://sourceforge.net/projects/glassmetal/