Garry's Mod

Garry's Mod

[BETA] The Evolved 0.9.8
 This topic has been pinned, so it's probably important
Micro230  [developer] 10 Jun, 2017 @ 5:06pm
Information For Map Creators
- As A Separate Addon - In 0.9.8, you will be given the support in order to make your own maps without needing me to add spawns for you. Here is how you get it to work:

1. Zombie spawns are "info_target"
2. Zombie player spawns are "info_snipertarget"
3. Player spawns are "info_player_start"
4. Machines are "prop_dynamic." However, you need to write the name of the machine in the "Name" data in order for the gamemode to recognize which machine it is. Feel free to set the model to whatever you want, but the gamemode will change it to default no matter what you place the model as. Using the same model as the machines can help with your placement.

ID names for machines: "te3_ammocrate", "te3_armorgen", "te3_healthgen", "te3_upgrader"

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- Built In To The Gamemode - Maps will no longer be built in to the gamemode if it is not made by me. In 0.9.8, you will be given the support in order to make your own maps completely seperate from the gamemode. You will just need to make a few adjustments to make it compatible as listed above.

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- NOTE: Any maps below 0.9.8 will no longer be supported. You will need to update them after the 0.9.8 release if you want them to work. It doesn't take too long, and it will be much more accessible for you to modify your maps without my input.
Last edited by Micro230; 16 Jun, 2018 @ 12:42pm