XCOM 2
Rogue Class Mod
Rauch 9 Feb, 2016 @ 3:19pm
Bugs and Compatibility
If you find a bug or find a mod that's incompatible, post here so it's easier to sift through and find.

EDIT: If you find a bug, screenshot your mods so we can try to find out if it's an incompatibility or a genuine bug with the Rogue Class mod.
Last edited by Rauch; 10 Feb, 2016 @ 3:14pm
< >
Showing 1-15 of 82 comments
Xtrm Schuesseled 10 Feb, 2016 @ 2:31pm 
My sniper for some reason has a wierd weapon showing up available under loadout, see link.

http://postimg.org/image/fx74ev8k9/
Phantom 10 Feb, 2016 @ 2:39pm 
Hello i have the same bug. i play on iron man legendary. everytime i want to equipp a soldier, in the gun screen this gun shows, but it did not effect anything so far, because i dont have to select it.
Rauch 10 Feb, 2016 @ 3:15pm 
Edited the opening post, but mind supplying a screenshot of your mods loaded, Xtrm? It'll help Isms find out if it's something wrong with the class itself or a conflicting mod.

EDIT: Isms said it's something to do with the DMR mod. He talked with the person who made it and he's working on a fix. It's due to shared tags in the code or something (it's tech talk, not my forte).
Last edited by Rauch; 10 Feb, 2016 @ 3:18pm
Isms  [developer] 10 Feb, 2016 @ 3:32pm 
Just fixed it
bastalyn 10 Feb, 2016 @ 6:50pm 
I downloaded this mod (which is super awesome, I love the flanking capabilities without being an instant kill), played for a few hours, saved and went to bed. I come back the next day, fire it up and both of my rogues (one Lt. one Sq.) are broken. The initial phantom perk is missing. Shows up in the character abilities tab when the solider is viewed from the armory, but not active in gameplay.
Nyarlathotep 10 Feb, 2016 @ 9:21pm 
I still have a problem with the illusory gun Devil had (poissibly dmr mod conflict)
Isms  [developer] 11 Feb, 2016 @ 7:56pm 
If you are having the DMR bug, that's because steam does a ♥♥♥♥♥♥ job of updating mods. you need to unsubscribe from BOTH our mods, go to the folders where they were, and make sure they are empty. Then re-download them. My mod is store in:

Steam\steamapps\workshop\content\268500\618036260
Phantom 11 Feb, 2016 @ 11:43pm 
i play on iron man legendary. On the first retaliation mission for some reason my rogue do 1 damge with a flashbang. the flashbang was thrown on two advent troopers and one of them got normal disoriented and the other one disoriented plus 1 point damage.
Phantom 12 Feb, 2016 @ 9:04am 
It is more a balacing bug but i play on iron man legendary difficulty and in the GTS i need for the upgrade 200 supplys for all class upgrades but the rouge still have 75 supplys. (Rogue Tool KIT) Maybe it is only 75 supplys for all difficulties? Will you change it?
RemTM 13 Feb, 2016 @ 11:22pm 
Here's one for you.

AWC's hidden ability on the Rogue: Phantom
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=623873739

You may want to fix that, cause... you know...
Isms  [developer] 14 Feb, 2016 @ 12:21am 
Oh thanks! AWC is a pretty pesky thing. I'll try and get around to it this week before the big update I'm working on. Almost finished with them!
Cynath 19 Feb, 2016 @ 7:38pm 
hey there. so after my initial mission (playing with my GI JOE CP, so pretty picky about classes) I got two rogues. I was like, well fine but I really didn't want my heavy guy to be a stealthie so I enabled console and tried to swap him. did not work. it works changing every other class with MakeSoldierAClass "xxx" command, including troopers but not for rogues for some reason.
Isms  [developer] 19 Feb, 2016 @ 10:25pm 
@backrow :

The reason for this is because my class isn't coded as "Rogue." I named him in the game files as "TheRogueClass" because I assumed it was inevitable that some other guy would try and name his/her class "Rogue" and I didn't want any future conflicts. Try that out?
Cynath 20 Feb, 2016 @ 5:05am 
Hmm, but that will most likely work when making one a rogue, but I don't see why this would affect rebrand, say Joe, who became a rogue and should be a sharpshooter? The full command is makeSoldieraClass "Joe Doe" Sharpshooter.
mediumvillain 20 Feb, 2016 @ 10:35pm 
I double checked, and w/o this mod enabled the bugged sharpshooter-only weapon disappeared from my inventory, when I re-subscribed it returned.
< >
Showing 1-15 of 82 comments
Per page: 1530 50