XCOM 2
Evac All
MintyAnt 5 Mar, 2016 @ 8:43am
Bug? Evac-all when not all units can evac
I threw an evac zone down on an alien base assault.
Part of my evac zone was inside of the enemy facility, but since the wall was blown out, I was able to place it fine.
Two of my soldier could not evac, but the ones who could still had the "evac all" option. When evaccing them, only 4/6 soldiers ended up leaving the map.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=638555766

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=638555941

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=638556303

It really just feels like whatever checks for the "are all soldiers in evac zone" also needs to verify each soldier is actually able to evac.

If there is a better way to report this possible bug let me know and i'll submit it that way!
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Showing 1-3 of 3 comments
tracktwo  [developer] 8 Mar, 2016 @ 3:01pm 
Yes, this is a known "bug" in the game, but I added an update a while ago to draw a red overlay on the tiles that can't be evaced from. Are you subscribed and using the latest version or using nexus? The latest version on nexus should have this new feature too.
MintyAnt 9 Mar, 2016 @ 6:12am 
Originally posted by tracktwo:
Yes, this is a known "bug" in the game, but I added an update a while ago to draw a red overlay on the tiles that can't be evaced from. Are you subscribed and using the latest version or using nexus? The latest version on nexus should have this new feature too.

I'm subscribed here on steam workshop. I'll get nexus set up, try that out, and comment once I have. Thanks
tracktwo  [developer] 9 Mar, 2016 @ 6:52am 
If you are subscribed it should keep you up to date automatically so it sounds like the tile overlay didn't work in that case. I'll try testing it some more.
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Showing 1-3 of 3 comments
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