XCOM 2
Overwatch All/Others
Wh1ppet 19 Feb, 2016 @ 5:21am
Interface Suggestion
I put this in the comments but it seems to have been missed, so I'll put it here.

There are multiple comments about abilities being unusable because they are pushed off the end of the commands by the addition of more buttons from this mod. Not the reason I originally suggested this, but it is another issue that would be fixed by it.

Stop adding new buttons to the command line as additional overwatch commands and instead modify the Overwatch command interface itself, so that at the confirmation level, after pushing the overwatch button, you pick if it's just that character, everyone else or everything, like how you cycle through targets after pressing an attack button.
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Showing 1-7 of 7 comments
UR|Dialetheia 19 Feb, 2016 @ 8:49am 
Alternatively, i'd really appreciate if both Overwatch All and Overwatch Others commands were added to the tactical command toolbar in the top right corner, instead of being soldier abilities.
Morwynd 19 Feb, 2016 @ 1:31pm 
Yeah this is a great mod, but sadly is unusable once you have fully trained Psi troopers.

I would propose one of the following solutions:

1) Add these commands to the tactical toolbar in the top right (as suggested above)
2) Make it part of the existing Overwatch dialog box (as suggested above)
3) Don't add these options for Psi soldiers (if the above two suggestions are not feasible)
whoknew  [developer] 19 Feb, 2016 @ 9:11pm 
I've mentioned this a few times before, but unfortunately top right bar is not possible, and modifying the overwatch confirmation is not possible either. My solution is going to be moving the overwatch all and overwatch others buttons to the last items in the ability bar, so that if abilities are cut off it is overwatch all and others first. I'd like to make the mod as nice as possible but unfortunately some things in the game are not easily changeable in a multiple-mod compatible way.
Mordubin 19 Feb, 2016 @ 11:15pm 
Originally posted by whoknew:
My solution is going to be moving the overwatch all and overwatch others buttons to the last items in the ability bar, so that if abilities are cut off it is overwatch all and others first.
that might work for me at least, waiting for changes, TY for answer!
Morwynd 22 Feb, 2016 @ 8:49am 
Moving the commands to the end would be kinda dissapointing, as you'd no longer be able to activate them with the number keys (pressing 3 for Overwatch All is great).

Alternate suggestions:

1) Can you please put Overwatch Others in a separate mod? (I have tried disabling it as per your instructions and it didn't work). I think most people just want Overwatch All.

2) Are you able to check the numActiveAbilities value (as per above code), and only add Overwatch All if there is enough room?

3) If not, are you able to avoid adding this to Psi soldiers? You don't really need Overwatch All on every single soldier.
Lost Vikings 2 24 Feb, 2016 @ 5:14am 
I don't know if this is because of this mod, but my Gunslinger cannot use the "Pistol Shot" ability either but my normal sharpshooter can. I guess this is because there are too many icons aswell? Anyways i like this mod but all these overwatch buttons really thicken the ability bar.
Atraignis 26 Feb, 2016 @ 5:46am 
Moving them to the end would be awesome. I stopped using this mod just because it made the main abilities too cluttered and pushed out stuff I wanted to use more often. But now I'm running with a squad of 8 I really miss it.

At the end of the day you're only going to push either button once per turn so it's not a big deal if there's not a shortcut key for it.

Making the buttons a different colour if possible would be great too. They do something fundamentally different to most actions in that they perform actions on soldiers other than the one you've got selected, so it would be nice to easily see that differentiation.
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