XCOM 2
Patrol When Revealed
snargleplax 17 Dec, 2016 @ 1:39pm
Problems in Operation Gatecrasher
I've been testing this mod out a lot in the first mission, where I always rely on stealth to compensate for the rookies to get everyone out unharmed, and it just doesn't seem to be working. I've read through all the notes and everything about the various things this mod doesn't address, but none of that seems to apply. My whole squad is still in concealment, I've got one guy pinned in cover so close he can't move, and both pods are sitting on him without moving for turn after turn. I've got the save game for this and would be happy to share if it helps troubleshoot.

I turned off all my other mods to investigate, and this is still what's happening. It happens so consistently for me on Gatecrasher I haven't really tried checking any other missions.

Any idea what the heck? I'd love to get this sorted out, it's really making it difficult for me to up my game to Commander on Ironman when the stealth is broken every time I start a new campaign.

Thanks, Wayne, for a much-needed mod and your responsivenes to other community inquiries. I hope very much you're able to help me figure this out as well.
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snargleplax 17 Dec, 2016 @ 1:52pm 
Just tried an analogous situation in vanilla, and the patrol did have a long pause but _didn't_ get stuck. I had skipped literally dozens of turns with the mod enabled, and nobody moved even with just a single soldier nearby. But in vanilla, with multiple squad members sitting in those "danger" concealment cover spots you can't move from without being seen, the pod eventually patrolled right into a position to flank one of them. I had been thinking maybe there was a separate case in the logic to make them more reluctant to keep patrolling if they're actually about to expose you, but this makes it seem like that's not the case.

Any chance the original bug has just been fixed in latest vanilla? The above experience certainly made it seem that way. Otherwise, I'm... pretty confused.
snargleplax 17 Dec, 2016 @ 2:01pm 
Also I feel like it's got to have something to do with proximity -- I don't seem to have the same issues when they're farther away but still in sight while I remain concealed.
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