Space Engineers

Space Engineers

2016 Exo Suit Skin Mod
 This topic has been pinned, so it's probably important
The_Director  [developer] 12 Apr, 2016 @ 8:00am
2016.1/2 Robot suit development
Hello everyone!

Boy what a grand month it's been, we've topped the 5 K view mark and the 1K download mark, released the previews for the next suit and it's still only the second week into the month!

Building suits is a lot of fun, but after every suit I've made I've had a burnout, a exaustive use of every mental resource I have, and so I would like to make a little blog on this development, to record the ideas and thoughts I have.

If you would like to join in, I will be posting images without the watermarks soon, and would love feedback, I plan on updating 2 or more times every week until launch.

So I'll post a real quick first blog, then I'll have to go back to work.

Blog one. Walk a mile.

Hello all, lots of work, the head is almost done, the hands are looking good, the improved jetpack but now it's time for the feet.

For this suit I will still be using the default animations so a normal humanoid feet is what's going to be used, connected by a twin joint to the lower leg, I am sorry I don't have the ability to add images, but trust me it will look great.

As of this post I have the first and second layers of detail for the hands and head done, the final two layers planned are a series of power cords and bolts.

That's all for today, again sorry I'll start adding links to images as soon as I can.

Cheers
T_D
Last edited by The_Director; 12 Apr, 2016 @ 4:09pm