Team Fortress 2

Team Fortress 2

Taunt: The Catwalk
paul 24 Feb, 2016 @ 2:50am
Last edited by paul; 16 Mar, 2019 @ 12:29pm
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Showing 1-15 of 674 comments
Von Karma! 24 Feb, 2016 @ 10:07am 
Who Cares?
Lemon Soda 24 Feb, 2016 @ 1:55pm 
Originally posted by Von Karma:
Who Cares?
Workshop rules. It has to fit into the timeline and artstyle of TF2, but nobody gives a ♥♥♥♥ anymore...
The Badpal 24 Feb, 2016 @ 9:39pm 
Originally posted by Aidan:
Are you sure people used to do Catwalking in 1968?
If it makes you feel better, TF2 is actually set in 1972. Yeah, I know that doesn't help, but I still want this taunt.
Leo J 25 Feb, 2016 @ 11:26am 
Its TF2. ♥♥♥♥ logic...
Shallex 25 Feb, 2016 @ 11:42am 
Originally posted by Leo J:
Its TF2. ♥♥♥♥ logic...
No thanks.
yes because a laser gun for the scout is a ok by you but a dance move isnt
Shallex 25 Feb, 2016 @ 12:41pm 
Originally posted by Jobel's Desktop Stripper:
yes because a laser gun for the scout is a ok by you but a dance move isnt
When did he say anything about a laser gun? Catwalking to my knowledge didn't exist back when TF2 was set.
The Badpal 25 Feb, 2016 @ 5:33pm 
Originally posted by Shallex:
Originally posted by Jobel's Desktop Stripper:
yes because a laser gun for the scout is a ok by you but a dance move isnt
When did he say anything about a laser gun? Catwalking to my knowledge didn't exist back when TF2 was set.
I think he means back in the invasion update as the scout had the C.A.P.P.E.R. and the batsaber.
Shallex 25 Feb, 2016 @ 5:58pm 
Originally posted by badpal20:
Originally posted by Shallex:
When did he say anything about a laser gun? Catwalking to my knowledge didn't exist back when TF2 was set.
I think he means back in the invasion update as the scout had the C.A.P.P.E.R. and the batsaber.
I know, but he never said that he agreed with the inclusion of said items (even though they fit the art style),
Von Karma! 26 Feb, 2016 @ 5:39am 
Theres sentrys,disguises, remote controled sentrys, a weapon that heals people, robotic hands, monsters, magicians, skeletons and teporters in TF2. I think we can add a dance move rigth?
Shallex 26 Feb, 2016 @ 11:01am 
Originally posted by Von Karma:
Theres sentrys,disguises, remote controled sentrys, a weapon that heals people, robotic hands, monsters, magicians, skeletons and teporters in TF2. I think we can add a dance move rigth?
Not if it doesn't fit the artstyle and the time period.
Yan 27 Feb, 2016 @ 5:18am 
Fashion shows actually use the catwalk since way before the 60s.
Von Karma! 27 Feb, 2016 @ 6:10am 
Originally posted by Aidan:
Originally posted by Von Karma:
Theres sentrys,disguises, remote controled sentrys, a weapon that heals people, robotic hands, monsters, magicians, skeletons and teporters in TF2. I think we can add a dance move rigth?
I'm pretty sure that there were robotic machines in the 50's, but monsters, magicians and skeletons were myths WAY before the 60's.

`Ive never seen robot hand that actually work perfectly as the gunslinger, ive never seen actual magicians that throws bobms at you or teleports, ive never seen actual skeletons rysing from the dead and attack, and ive never seen a flying eye that trows more explosives eyes
Originally posted by Aidan:
Are you sure people used to do Catwalking in 1968?

and yet we've got taunts like the shred alert and boston breakdance, and im pretty sure metal and breakdancing were definitely ahead of the 1960's....
Last edited by ♥♥♥♥♥♥♥ GoPro; 27 Feb, 2016 @ 5:45pm
Von Karma! 28 Feb, 2016 @ 7:10am 
Originally posted by Aidan:
Originally posted by Owen's Left Foot:

and yet we've got taunts like the shred alert and boston breakdance, and im pretty sure metal and breakdancing were definitely ahead of the 1960's....
Those weren't made by Valve anyway
But valve did add them
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