XCOM 2
Clean Cinematic
tjnome  [developer] 28 Feb, 2016 @ 6:27am
Submit a bug? / Mod not working?
[CONFIRMED BUGS]

Nothing at the moment.

Mod not working

Some users have reported the mod not working something that happens all over the steam workshop. Their solution can be found down bellow how they got it to work. If it still does not work contact me and I will take a look!

Credit to @Eliijah, @Zertam and @blejky for finding/testing solution:

1. So the solution is to swith back from RUS to ENG localization, and then back once again fron ENG to RUS (which is faster than reinstalling whole game).

2. Re-install XCOM 2.

Not Compatible with another mod?

Nothing at the moment.
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Showing 1-9 of 9 comments
Smashed Brain 28 Feb, 2016 @ 8:03am 
weird, switching the language back and forth seems to have fixed the mod not working. finally :)
tjnome  [developer] 28 Feb, 2016 @ 8:05am 
Yeah, I know. No idea why it works. Hope Firaxis fix it sometime soon.
GeminiGod 6 Mar, 2016 @ 2:17pm 
This mod is definitely conflicting with Stop Wasting my Time Mod. It would be great if that could be reconciled somehow or incorporate stop wasting my time into this mod. The pauses are literally killing me! :)
tjnome  [developer] 6 Mar, 2016 @ 3:43pm 
That can be done. Will work on it tomorrow.
GeminiGod 6 Mar, 2016 @ 4:47pm 
Thanks!
saizai 10 Mar, 2016 @ 4:51am 
Bug: the voiceovers from in-game reveals (e.g. blacksite) are delayed, but the reveal-focus itself is paused for as long as the voiceover would've been. Also I've gotten some Central commentary all at once at the end of the mission, rather than after the triggering event. If delaying the voiceover, please remove the time it force-focuses on the thing being voiced.
Phantom 21 May, 2016 @ 1:53am 
hello, i do not know if it is this mod or a vanilla bug, but if i throw a grenade on enemies which are on high ground, then something with the animations is wrong. first they fall down and recieve the damage messages and then the cinematic animation for the grenade throwing is shown, but it has to be in the other way. Maybe you can add this to this great mod? thanks
tree frog 19 Jul, 2016 @ 12:16pm 
Not sure if it's this mod or not but the enemies seem to react to my bullets piercing through them with a 1-2 second delay. (Spoilers: XCOM 2 is staged and aliens are only acting being killed).
Albertine_Crowley 20 Nov, 2018 @ 6:15am 
Have you fix the conflict with "Stop Wasting my Time" please ?

It's Working with LW2 ?

Thanks for all.
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Showing 1-9 of 9 comments
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