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Switch the position of these two lines:
(so that PistolOverwatch appears last) and Overwatch will take priority over PistolOverwatch
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632648555
and this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632036075
when used together are causing a serious game crashing breakage. By documenting the problem, I hope to maybe shed light on these two particular mods so it can be discovered why these two are conflicting.
In 200 hours of X-Com 2 played, I've only ever had a similar crash problem with the Long War Leadership mod, which I have since disabled and haven't had a crash problem until this new incident.
http://forums.2k.com/showthread.php?4200726-BUG-Game-Crashing-after-mission-completed
As I finish each playthrough of the game, I like to browse and try out new mods while also testing some of my own INI settings too. In the latest playthrough, I happen to have both the Infantry Class and ADVENT recon mods both active at the same time. I played with Infantry Class before and encountered no problems with it being on with any other mods.
However, the very first time I encountered the new ADVENT recon unit on a map in this brand new playthrough, the game would crash at the end of the mission. 100% of the time, and I tested this crash at least a dozen or more times. Every time, crash and burn. This lead me to the conclusion that something was wrong with the ADVENT recon mod, but clearly it was not broken on its own because other people have the mod and have had no such crash problems. There had to be another mod interacting here so...
Thanks to the 'ignore missing mods' mod, I was able to test and see if I could find the problem mod conflict precisely. By turning off 1 mod at a time and retesting the crash, I tried to see if I could find the cause. Not long after, I was able to isolate the exact two mods that were causing the crash. When I disabled one of them, suddenly the crashing stopped! And upon several re-tests, I found that the game no longer crashed and progression resumed normally.
Why are these two mods in conflict? I can't answer that, but maybe if their authors compare notes they can find a commonality that could help avoid future conflicts with other mods.
I video recorded the process in a single, unedited video as proof of my tests. I encourage any doubters to also install both of these mods together, and see what happens when they finish the first mission containing an ADVENT recon unit, which is where I first encountered this crash. I believe both of these occurrences being first time events is too much of a coincidence, and my test seems to prove this. Without the Infantry mod to interfere in whatever way it was, the first appearance of ADVENT recon units no longer was causing a crash.
Unedited, video recorded proof of tests to support conclusions stated above
https://www.youtube.com/watch?v=sct-mqYfKys&feature=youtu.be
KEY TIMETSTAMPS
At 0:09 seconds, you can see both Infantry Class and ADVENT recon are enabled.
At 1:20, you see the first crash.
At 1:57, you see I disable only 1 mod, Infantry Class mod.
At 2:23, you can see I force load without the Infantry Class mod.
At 3:00, you can see it no longer crashes at this point and the mission complete sequence plays as normal. From here on out, no more crashes occur.
Note I did try to disable the ADVENT recon mod and force a load, but that would not load the game at all. Can't ignore that mod when trying to load the game.
Also note that even with the infantry class mod off, ADVENT recon unit overwatch still seems to be functioning incorrectly (not taking shots at soldiers who would normally trigger overwatch)
https://www.youtube.com/watch?v=ESCcNJ-7j3E
LW Infantry is very much what I was going for when putting together the class.