Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
P.S, On infinity mode if you die the Slurtle will become glitched and will hide in it's shell forever, while still giving the sanity and heal aura etc. It just won't move properly
As far as the lancet, it doesn't really need a buff I think. It does reasonable damage from range, functions as a walking stick when held, and is craftable to make more. You can make as many as you like, but each one takes up inventory space, so it's a tradeoff. I myself like to have 2-3 on me at all times to get multiple throws between picking them up, and it works out super well.
What I'm trying to decide is if it'll break the mod into being to easy if I include it from the start of the game, since it allows you to kill frogs and critters for morsels insanely easily. The minions can already corner and kill rabbits for morsels just by force-attacking them, so I figured the lancet should be something to work for, since you can get hound's teeth on day 8, from a hound mound, or even from tumbleweeds.
Also I neeeeed a way to stop slurtle slime production! I have it littered all over my world and i cant stop it! thanx