XCOM 2
Halo Reach Helmets
Lauren Lore  [developer] 29 Feb, 2016 @ 2:12am
Bug Splat!
Tell me what happened, include a screenshot, include how you broke it, or how i broke it, ill fix it as soon as i see it
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Showing 1-5 of 5 comments
Lauren Lore  [developer] 1 Mar, 2016 @ 3:37am 
Im aware of the fact some helmets are not as saturated in color as they should be. I am looking into a fix
TheDemonKing 3 Mar, 2016 @ 9:57am 
Originally posted by Nigel Thornberry:
Im aware of the fact some helmets are not as saturated in color as they should be. I am looking into a fix

Wonderful. Thanks man! This mod adds a load of fun to this game.

It just sucks that when you have your armor set up nice then you get in game you see your hemlet is noticibly lighter than your armor... its a tad immersive breaking but the bright side is its not breaking my game hahahhahah.
Love the mod.
Lauren Lore  [developer] 4 Mar, 2016 @ 7:54am 
I have applied a fix for the tactial view helmets, if any helmets are still too bright include a screenshot and i will look into it. Keep in mind the helmets were adjusted according to the advent armor mod as this is my recommended armor for this mod pack currently
Lauren Lore  [developer] 4 Mar, 2016 @ 11:41pm 
HotFixed v1.56 with renamed MK helmets and ODST female rescale
marine0351W 25 Mar, 2016 @ 2:28am 
The Halo Legendary icon is not showing up right now in the helmet selection box, just shows the default img thing :(
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