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no, it builds normal sentries
But I feel like it should be more like:
Pros:
Moving a building does not reduce movement speed.
Sentry fires lasors rather than bullets, which penetrate players.
Sentry has 20% more health.
If it succesfully lands 10 hits in a row, target is set on fire, with burn damage and time equal to the stock flamethrower.
Cons
-10% Move speed on wearer, even when not active
Sentry costs 150 Metal rather than 130
Sentry cannot be upgraded past level 2.
Targeting speed is 25% slower.
100% Longer downtime after removal of a sapper.
STOP STOP STOOOP
first, no more then 5 stats, because they can be too confusing, or they may take your entire screen
and also, why do we need all of this? lasers, that's it!
also, explain how you would use it, i'm going to do it on my sats now, because i forgot...
So, as i said, i forgot to tell how this sentry would help
the lazers penetrates players, good, but is it really helpfull?
well, if a medic attacks without an ubercharge, we will hide behind his lil hoovy,
but the sentry is shooting at him, so the medic gets damages too
if this sentries is offencive to medics, it has less ammo, and it means that even if you keep it alive while the heavy tries to destroy it, it will not last
but if you are lucky enouhgt, maybe the sentry will shoot invisible spies hidden behind enemies!
If you use it as a weapon, it will look like a cosmetic anyway
Do not even think about a resking, because it's the left hand ._.
Also, wouldn't it be wonderful in the Iron Gauntlet comunity MVM possible update?