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If you save your layout (binary, not .sii) and post a link to it, I can load it up into the tool and see if I can notice anything you might have misconfigured in your own layout (just to rule out that possibility).
The left/right side of the knob is the splitter position (direct/overdrive respectively).
[edit]
So, you should have R2 directly below R1 in the white half; gear 6 directly below gear 2... etc. instead of side by side.
I updated the files if you want to check for anything wrong.
I completely missed it before... yes you do need to edit the .sii that Cadde's tool generates to include the 'name' parameter.
So... it needs to have a 'name' defined so that it can appear in the drop down list. You can name it anything at all.
If you look at the top of the file where the descriptor block begins:
You can see in Cadde's generated layout there's no 'name' parameter defined (as I mentioned before, Cadde's programme was written a long time ago when the layout subsystem was much simpler).
Just add your own name parameter in there below the first line of the block (really, anywhere between the two curly brackets of that first block).
EG.
The @@speeds@@ tag is a localisation token for the word 'speeds' so it will display as appropriate to the local language setting.
You can name it anything you like, there's no special requirements, it's just a character string for display in the drop-down list.
Sorry for the confusion :/
I did what you told me and yet, the same thing happens, it doesnt appear in game. I updated the file, perhaps, could you check if maybe i did something wrong, i don't think so, but, just in case.
https://1drv.ms/f/s!AsyygYwParpmlg2YFBebOvCHNkgf
if is not that, i can't imagine what else could be. =(
So... using the name of your file, it must be named:
for the game to recognise it as a valid layout file...
once again sorry for not being on the ball :/
--
Oh one more thing, and this one threw me for quite a long while as it wasn't obvious, but the game is case sensitive to the extension (.sii). It *must* be in lower case or else the game won't recognise the file - weird, but there it is (I'm guessing it's an oversight bug).
I followed step by step what you wrote but stil isn't working. I even tried changing to a name the line "_nameless.gearbox.layout" same as the file but still no good results. Is it possible that the written script made by Cadde's program is missing something? Or in fact you know it works even if its kinda different from the actual .sii ones?
sorry for causing so much trouble.
filename: gearbox_layout_9speedtestcarlinhos.sii
I just noticed... I added the
Man, I must be needing more sleep or something :/
[edit]
No trouble brother, happy to help.
Do you know what could be going on there?
Thank you so much for helping me out my brother! Respect!
BTW, does a actually a 15 progressive gearbox exist? I mean, without the deep reduction.