Tabletop Simulator

Tabletop Simulator

Scripted Hold'em Poker Table
Skor  [developer] 27 Sep, 2016 @ 8:23am
Suggestions Thread
If you've got suggestions to improve the table, post them here!

Please do not suggest automatic moving of dealer button (and blind tokens). There are too many variables that can affect their movement, and there are different methods of moving them in certain situations (a new player sitting down between dealer and bb, for example) so different people have different ways of dealing with it.

Automatic side pot is something I've considered, and in fact, when I changed the collect bets function to convert chips, that was in preparation for it, but since that didn't really work out, it's on the back burner now.

Don't suggest buttons for players to call or bet. The purpose of the script is to make it easier for a host to deal the game. And if I add buttons to perform every action for players, that would completely ruin the immersion, and at that point what would be the difference from playing any other poker game online?
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Showing 1-15 of 18 comments
Skor  [developer] 27 Sep, 2016 @ 8:25am 
Things I'm planning to implement:

- A clock button which spawns a clock with a timer (adjustable) on the current player.
- A host fold button, which the host can click to fold the current player.
Zero 30 Sep, 2016 @ 1:26pm 
Could you add a sound bite when the action button moves to the next player? (like the TTS turn counter)
Skor  [developer] 30 Sep, 2016 @ 6:13pm 
That's something I've always wanted to do, but I can't add sounds, unfortunately.
Zero 30 Sep, 2016 @ 7:36pm 
I take it you cant control the built-in turn counter with a script?
Skor  [developer] 1 Oct, 2016 @ 12:14am 
Nope. I've requested that, though.
Zero 6 Oct, 2016 @ 3:44am 
How about using the new asset bundles feature? build in a sound effect on an obeject and activate it when the action passes?
Skor  [developer] 6 Oct, 2016 @ 12:45pm 
I don't think you can make it play the sound only for a specific player, which is what I'd like to do. If it played a sound for everyone every time action was passed, it would become very annoying.
Zero 6 Oct, 2016 @ 3:50pm 
yeah that makes sense. ah well, maybe in the next update!
Pear 21 Dec, 2016 @ 5:05pm 
Would it ever be possible to have an automated call/raise function that would automatically move the chips to the betting area?
Skor  [developer] 22 Dec, 2016 @ 12:21am 
No. Manually making bets is what makes it fun on TTS, and if I add too much automation, it wouldn't be any different from playing any other poker game.
Zero 22 Dec, 2016 @ 5:47am 
custom chips tho.... that'd be cool :D
CF_Faithhealer 19 Jan, 2017 @ 3:56am 
Heya, great stuff right there. I am, unfortunately, a totl ♥♥♥♥♥♥ when it comes down to scripting but I love poker. would it be possible to add the game "drawmaha" its basically 5 card omaha and your hand is a 5 card draw hand. here are the rules:

Rules:

After small and big blind is posted the dealer deals five cards to each player, and then there is the first betting round.
Dealer deals a three-card flop face up for the table and then there is the second betting round.
After the second betting round, each player can discard any number of cards – from 0 to 5. ONCE all players (in seating order) have declared the number of cards and which cards they want to change they will receive an equal number of replacement cards from the dealer, as in five card draw poker. In the case a player chose to discard 1 card then a special rule kicks in. We call it “One Open”- One Open is dealt the following, the dealer gives the card in order open faced to the player in question who then has the option to either
a) accept that card which now all player has seen and can estimate the players hand strength based on or
b) decline that card upon which the dealer mucks the card and deliver the next card in order face down to the player in question.
Once all players discarded cards has been sorted out the dealers deals the turn card for the table face up and then there is the third betting round
Dealer deals a river card face up for the table and then there is the fourth and last betting round.
Show down
If any betting round results in all players but one folding, the last surviving player immediately takes the pot without showing any cards, and this ends the hand. If more than one player survives the final round of betting, all surviving players show their cards, and the pot is split between:

The best five-card poker hand (considering only the five cards held by the player)

The best Omaha hand, formed of exactly two of the players cards and exactly three of the face up cards on the table.

Normal poker hand ranking applies. It is of course possible for the same player to win on both criteria, and take the whole pot. However, it is common for the pot to be split.
Skor  [developer] 25 Jan, 2017 @ 12:19pm 
Sounds overly complicated for an extremely niche variation, so I probably won't ever add that (sorry). I do plan to add five card draw sometime, though.
numericOverflow 9 Apr, 2020 @ 3:04pm 
Is it possible to alter the change machines to work with smaller (or even custom) denominations? While back reading back in the release notes history, it seems like you might have been toying with that idea at some point.

Perhaps a simpler solution: if you were just able to squeeze an additional $50 chip conversion button onto the existing change machine, that'd be all I really need right now. This way it's easier to play with "real world" denominations that mimic our cash game (where $50 chip = 50 cents).

Awesome mod BTW! Thanks for all your hard work on this.
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