XCOM 2
Grimy's Loot Mod
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Doomed Space Marine 2016 年 7 月 3 日 上午 2:49
Changing the research speed of the Loot Crates
Hello Everyone is there a way to change the research speed of the Loot Crates to intsant researched because i am just before the last Mission and i would like to open my i think 13 crates all a ones instead of waiting serveral days , is that possible if so could you please tell
me ?
最后由 Doomed Space Marine 编辑于; 2016 年 7 月 3 日 上午 3:19
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Sunless 2016 年 7 月 3 日 上午 4:32 
steamapps\workshop\content\268500\650277509 this is where ull find the .ini files and XComGrimyLootMod this is the one with reserch times.
最后由 Sunless 编辑于; 2016 年 7 月 3 日 上午 4:33
Doomed Space Marine 2016 年 7 月 3 日 上午 4:34 
i had set them to 0 and nothing happened .
Doomed Space Marine 2016 年 7 月 3 日 上午 4:35 
;Base research time required to identify a weapon.
;Applies to non-legendary research times. For legendary research times, see StrategyTuning.ini
RARE_RESEARCH_COST = 0;
EPIC_RESEARCH_COST = 0;
LEGENDARY_RESEARCH_COST = 0;

;Each time you repeat an identification, the research time increases by this amount.
;Applies to non-legendary research times. For legendary research times, see StrategyTuning.ini
RARE_RESEARCH_COST_INCREASE = 0;
EPIC_RESEARCH_COST_INCREASE = 0;
LEGENDARY_RESEARCH_COST_INCREASE = 0;

And this is not doing anything
最后由 Doomed Space Marine 编辑于; 2016 年 7 月 3 日 上午 5:03
GrimyBunyip  [开发者] 2016 年 7 月 3 日 上午 8:14 
@xxragnarogx
do you have the mod config menu installed?
The ini file settings are ignored if you have the settings altered in the MCM menu.

regardless you can try it in the MCM

also you don't want to set the cost to 0, set it to 1.
the UI isn't actually set up to handle autocompletion.
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