Garry's Mod
AtmosphericHUD (Unintrusive Sandbox HUD)
 Тази тема е прикачена, така че сигурно е важна
Arctic  [разработчик] 25 март 2016 в 13:35
Suggestions
Have any ideas? Want to tell me how to do my job? This is the place for you! All ideas and suggestions are appreciated and will be considered - within reason, of course.
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Показване на 1-15 от 21 коментара
Maybe add a way to disable health regen via console command? to use the one already on workshop
Arctic  [разработчик] 26 март 2016 в 19:16 
There IS no health regen. You do not regen health.
oh. ok i thought i seen it regen slowly, guess the health mod didnt update it properly when i changed it. thanks for feedback
(if this is impossible, dont be a ♥♥♥♥ to me, im not good with coding myself) Could you add some kind of slide feature like black ops 3?
like how you sprint and press crouch and you slide?
It might be hard but i thought this would be a cool little feature
Arctic  [разработчик] 30 май 2016 в 10:28 
Първоначално публикувано от Strider:
(if this is impossible, dont be a ♥♥♥♥ to me, im not good with coding myself) Could you add some kind of slide feature like black ops 3?
like how you sprint and press crouch and you slide?
It might be hard but i thought this would be a cool little feature
Sorry, but no, this isn't possible.

Or, rather, it's probably possible, but well outside what my mod's trying to do. Are you sure you have the right thread? I don't know why you would think that this is the right place for CoD sliding.

But, yeah it's probably possible but I doubt that anyone's willing to do it. Too hard. No animations.

:steamsad:
Add an option to make the color becoming less and less saturated as you take more damage.
Първоначално публикувано от Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Arctic  [разработчик] 27 дек. 2016 в 19:42 
Първоначално публикувано от Picturesque:
Първоначално публикувано от Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Right. Let me see what I can do.
Arctic  [разработчик] 27 дек. 2016 в 20:09 
Първоначално публикувано от Picturesque:
Първоначално публикувано от Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Okay! Done!
I like how the color becomes less saturated but now it's a little hard to tell when you're actually taking tons of damage. Do you think you could make it where taking damage causes your screen to flash red and have it scale with the amount of damage you're taking. So for example. If I get shot once in the foot and it does 25 damage. That's a quarter of my health gone, it flashes deep red, then smoothy fades to my original screen (over the course of 20s) except it will be 25% less saturated. That way, you'll still get the suspence and effect of intense combat while not having to deal with a solid red screen unless you're actually taking damage that second.
All I'm gonna ask is a way to possibly tone down the saturation in case of overheals. I have two mods that overheal me (The VJ Base Medkit entity which gives a whole million of HP on Pickup, and a 2000 HP Health Vial) And each time, It looked a bit more like I was playing the Chaos edition of a N64 game in terms of color schemes...In other words, I kinda thought I was gonna have a seizure (Just from the colors, not because of flashing), vomit, and think that I was actually high asf all at once.
Make the mag hud element have more bullets on it so it dosent look so weird when firing a high cap mag
Please change the saturation effect when you have more health than default, it is anoying when i take an admin health kit (Vj Base addon) and you see everthing in intensive colors. An idea could be: Make the edges of the screen turn white (or any color you like) as you receive more health.
Cool idea: If you receive or you are close to someone what is being damaged, in you'r screen will start appearing blood stains, if the damage it's caused by fire or an explosion it will make black stains. (they disapear with time)
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Показване на 1-15 от 21 коментара
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