ARK: Survival Evolved

ARK: Survival Evolved

Pimp My Dino
28 30 May, 2016 @ 11:58pm
Cant disable Dodu spawning
Hi. There is tons of Dodus on our server and we really not happy to see them for some reasons.

I would love to disable they spawns but it not working

NPCReplacements=(FromClassName="GoldenDodu_Character_BP",ToClassName="")
NPCReplacements=(FromClassName="Dodu_Character_BP",ToClassName="")

help :)
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Showing 1-14 of 14 comments
JoshMasterB 10 Jun, 2016 @ 2:09am 
you need Dodu_Character_BP with _C so NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="") will work
28 10 Jun, 2016 @ 6:09am 
Originally posted by Josh @ Pro90:
you need Dodu_Character_BP with _C so NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="") will work
ye thx man I did it already but it is still noe worked for Golden Dodus and It did not return Lystosaurus on our map so I had to remove this mod and Lystosaurus certainly came back after I removed it :(
Golle 11 Jun, 2016 @ 1:18am 
I can confirm, this doesnt work, dodus are still in the game.
DGwar 13 Jun, 2016 @ 12:42pm 
Originally posted by TePMuHaToP:
Hi. There is tons of Dodus on our server and we really not happy to see them for some reasons.

I would love to disable they spawns but it not working

NPCReplacements=(FromClassName="GoldenDodu_Character_BP",ToClassName="")
NPCReplacements=(FromClassName="Dodu_Character_BP",ToClassName="")

help :)

Try using
DinoSpawnWeightMultipliers=(DinoNameTag=Dodu, SpawnWeightMultiplier=0.001, OverrideSpawnLimitPercentage=true, SpawnLimitPercentage=0.001)
It wont remove them but it tones them waaaay down.
fractal_v0id 14 Jun, 2016 @ 10:03pm 
You can try:

[/script/shootergame.shootergamemode] NPCReplacements=(FromClassName="GoldenDodu_Character_BP_C",ToClassName="Dodo_Character_BP_C") NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="Dodo_Character_BP_C")

Put this on your game.ini and it will replace Dodus and Golden Dodus spawns with normal Dodos.

Make sure you use the command "destroywilddinos" once your game loads in order to force fresh spawns. You only have to do this once.
28 15 Jun, 2016 @ 1:22am 
Originally posted by Orteezy:
You can try:

[/script/shootergame.shootergamemode] NPCReplacements=(FromClassName="GoldenDodu_Character_BP_C",ToClassName="Dodo_Character_BP_C") NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="Dodo_Character_BP_C")

Put this on your game.ini and it will replace Dodus and Golden Dodus spawns with normal Dodos.

Make sure you use the command "destroywilddinos" once your game loads in order to force fresh spawns. You only have to do this once.
and now just think about my problem. I had tons of Dodus and they f*d my lystosaurus spawning. Now I'll change all those dodus for normal dodos and still gonna be f*****d :)
Chrishazzoo 22 Jul, 2016 @ 11:08pm 
Originally posted by TePMuHaToP:
and now just think about my problem. I had tons of Dodus and they f*d my lystosaurus spawning. Now I'll change all those dodus for normal dodos and still gonna be f*****d :)


TePMuHaToP, I have yet to have NPCReplacements do ANYTHING in single player mode. I have tried it in every game.ini file I could find. But, just in case it does work for eliminating Dodu's, try putting this in instead:

[/script/shootergame.shootergamemode]
NPCReplacements (FromClassName="GoldenDodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")
NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")

Let me know if you have any luck. And, if you do, please let me know which game.ini file you modified (file location).
28 22 Jul, 2016 @ 11:34pm 
Originally posted by Chrishazzoo:
Originally posted by TePMuHaToP:
and now just think about my problem. I had tons of Dodus and they f*d my lystosaurus spawning. Now I'll change all those dodus for normal dodos and still gonna be f*****d :)


TePMuHaToP, I have yet to have NPCReplacements do ANYTHING in single player mode. I have tried it in every game.ini file I could find. But, just in case it does work for eliminating Dodu's, try putting this in instead:[/script/shootergame.shootergamemode]
NPCReplacements (FromClassName="GoldenDodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")
NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")

Let me know if you have any luck. And, if you do, please let me know which game.ini file you modified (file location).
sorry. but I uninstaled this mod from my servers (toooo sorrry because saddles are awesome). problem was not only at lystos. Bears and Procoptodons become MEGA-VERY-RARE too =) and after uninstalling this mod In 2 minutes they are all become to their normall spawning ((((
Chrishazzoo 23 Jul, 2016 @ 4:40am 
Originally posted by TePMuHaToP:
sorry. but I uninstaled this mod from my servers (toooo sorrry because saddles are awesome). problem was not only at lystos. Bears and Procoptodons become MEGA-VERY-RARE too =) and after uninstalling this mod In 2 minutes they are all become to their normall spawning ((((

Well, I tried out the spawning code, and it seemed to help so I don't have a million dodo's and dodu's running everywhere. I haven't seen a bear yet, but they were scarce for me prior to installing pimp. I also read that there was a WildCard issue with Bears spawning on one of their updates which was soon to be fixed or was fixed like 2 days ago.

I do adore the saddles. I heard they were doing one last update and that was it with this mod. So, I am sure I won't keep it much longer either. Especially if I don't find a Procoptodon, I saw several in a certain area prior to Pimp and haven't since...so that is a bummer that it affects spawns so much. They should just take the dodu/dodo thing out...it isn't worth it.

Take Care!
Pokemahone™ 22 Sep, 2016 @ 9:26am 
NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="")


In your game.ini works.
Also do a; cheat destroywilddinos after.
Chrishazzoo 23 Sep, 2016 @ 6:40pm 
Originally posted by Pokemahone™:
NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="")


In your game.ini works.
Also do a; cheat destroywilddinos after.


I have tried the whole NPCReplacements code for a variety of dinos. I have yet to get it to work. No matter which game.ini I put it in. It seems like it only accepts 1 NPCR, and ignores the rest of them. I did it for Alphas, single player. Below is what I had placed in game.ini. By the way, my game.ini in the noedit folder is blank, and remains blank no matter what I put in it. So, I add it in the clean source one:

NPCReplacements=(FromClassName="MegaRaptor_Character_BP_C",ToClassName="Raptor_Character_BP_C")
NPCReplacements=(FromClassName="MegaRex_Character_BP_C",ToClassName="Rex_Character_BP_C")
NPCReplacements=(FromClassName="MegaCarno_Character_BP_C",ToClassName="Carno_Character_BP_C")
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Rex_Character_BP_C")


If anyone sees anything wrong with what I put in or where I put it, please let me know. Thanks!!
fractal_v0id 23 Sep, 2016 @ 10:18pm 
I have tried the whole NPCReplacements code for a variety of dinos. I have yet to get it to work. No matter which game.ini I put it in. It seems like it only accepts 1 NPCR, and ignores the rest of them. I did it for Alphas, single player. Below is what I had placed in game.ini. By the way, my game.ini in the noedit folder is blank, and remains blank no matter what I put in it. So, I add it in the clean source one:

NPCReplacements=(FromClassName="MegaRaptor_Character_BP_C",ToClassName="Raptor_Character_BP_C")
NPCReplacements=(FromClassName="MegaRex_Character_BP_C",ToClassName="Rex_Character_BP_C")
NPCReplacements=(FromClassName="MegaCarno_Character_BP_C",ToClassName="Carno_Character_BP_C")
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Rex_Character_BP_C")


If anyone sees anything wrong with what I put in or where I put it, please let me know. Thanks!!

Your code looks good. In order to get it working you must place it on your ...\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini, also if your game.ini is blank that's fine just make sure you include the header [/script/shootergame.shootergamemode]. So in other words your game.ini should looks like this:

[/script/shootergame.shootergamemode] NPCReplacements=(FromClassName="MegaRaptor_Character_BP_C",ToClassName="Raptor_Character_BP_C") NPCReplacements=(FromClassName="MegaRex_Character_BP_C",ToClassName="Rex_Character_BP_C") NPCReplacements=(FromClassName="MegaCarno_Character_BP_C",ToClassName="Carno_Character_BP_C") NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Rex_Character_BP_C")


Make sure you save it! Also are you using "cheat destroywilddinos" once your game loads? You should see the screen freeze for a few seconds and all wild dinos vanish and start spawning fresh ones. Once this is done your NPC replacements should go into effect.

Let me know how it goes!
Last edited by fractal_v0id; 23 Sep, 2016 @ 10:26pm
Chrishazzoo 25 Sep, 2016 @ 9:15am 
Thank you Ortezzy, I will try it the next time I play. Funny how some of the updates wipe the code changes clean. Luckily, I have a copy of the whole mess saved so I can just copy/paste it in.
fractal_v0id 25 Sep, 2016 @ 1:29pm 
Yeah that's what the clean source files are for and will revert back with updates. Any changes you make on them don't affect your game as far as I know. They are more like back up files. The only ones you should be editing are the ones on the WindowsNoEditor folder. Good luck!
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