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Try using
DinoSpawnWeightMultipliers=(DinoNameTag=Dodu, SpawnWeightMultiplier=0.001, OverrideSpawnLimitPercentage=true, SpawnLimitPercentage=0.001)
It wont remove them but it tones them waaaay down.
Put this on your game.ini and it will replace Dodus and Golden Dodus spawns with normal Dodos.
Make sure you use the command "destroywilddinos" once your game loads in order to force fresh spawns. You only have to do this once.
TePMuHaToP, I have yet to have NPCReplacements do ANYTHING in single player mode. I have tried it in every game.ini file I could find. But, just in case it does work for eliminating Dodu's, try putting this in instead:
[/script/shootergame.shootergamemode]
NPCReplacements (FromClassName="GoldenDodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")
NPCReplacements=(FromClassName="Dodu_Character_BP_C",ToClassName="Lystro_Character_BP_C")
Let me know if you have any luck. And, if you do, please let me know which game.ini file you modified (file location).
Well, I tried out the spawning code, and it seemed to help so I don't have a million dodo's and dodu's running everywhere. I haven't seen a bear yet, but they were scarce for me prior to installing pimp. I also read that there was a WildCard issue with Bears spawning on one of their updates which was soon to be fixed or was fixed like 2 days ago.
I do adore the saddles. I heard they were doing one last update and that was it with this mod. So, I am sure I won't keep it much longer either. Especially if I don't find a Procoptodon, I saw several in a certain area prior to Pimp and haven't since...so that is a bummer that it affects spawns so much. They should just take the dodu/dodo thing out...it isn't worth it.
Take Care!
In your game.ini works.
Also do a; cheat destroywilddinos after.
I have tried the whole NPCReplacements code for a variety of dinos. I have yet to get it to work. No matter which game.ini I put it in. It seems like it only accepts 1 NPCR, and ignores the rest of them. I did it for Alphas, single player. Below is what I had placed in game.ini. By the way, my game.ini in the noedit folder is blank, and remains blank no matter what I put in it. So, I add it in the clean source one:
NPCReplacements=(FromClassName="MegaRaptor_Character_BP_C",ToClassName="Raptor_Character_BP_C")
NPCReplacements=(FromClassName="MegaRex_Character_BP_C",ToClassName="Rex_Character_BP_C")
NPCReplacements=(FromClassName="MegaCarno_Character_BP_C",ToClassName="Carno_Character_BP_C")
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Rex_Character_BP_C")
If anyone sees anything wrong with what I put in or where I put it, please let me know. Thanks!!
Your code looks good. In order to get it working you must place it on your ...\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini, also if your game.ini is blank that's fine just make sure you include the header [/script/shootergame.shootergamemode]. So in other words your game.ini should looks like this:
Make sure you save it! Also are you using "cheat destroywilddinos" once your game loads? You should see the screen freeze for a few seconds and all wild dinos vanish and start spawning fresh ones. Once this is done your NPC replacements should go into effect.
Let me know how it goes!