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I know working with another mod developer is not something any of you guys are too psyched about doing - but that mod is really amazing - you might consider having a chat perhaps...
Otherwise we might just keep the utility saddles and not use this one even though it really looks like tons of fun.
** NOTE ** Maybe the Utility Saddle developer knows some code secrets that could help you guys improve how your saddles impact the mounts in a positive way.
i can't open someone else mod in the dev kit and Last thing until the contest end the mod Will stay like that Thanks
Both mods run perfectly fine in tandem on my server, and looking through your mods files I don't see anything that looks like it would be remapping the vanilla saddles or that even relies on them (Mine does not remapp them either in the event that you do need them intact).
I actually don't see any point of potential interaction between our two mods at all. They work completely adjacent to each other. I don't think the cause of postpunks issue is the result of a compatability problem, at the very least not between these two mods.
UPDATE: I got extra ark 2.0 to work on our sever by moving to the end of the load order... I'm thinking if I keep trying to find the right spot for pimp my dino, maybe i can get everything to work. Thanks so much for the tips and the due diligence. The passion you guys have for your work is amazing.
We had to remove with regret the mod Homing Pigeon . :(