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Here the logs:
https://www.dropbox.com/s/tolrhcqaqh8lwwy/SpaceEngineersDedicated.log?dl=0
https://www.dropbox.com/s/8md30xa59rwa9rl/SpaceEngineers.log?dl=0
I'm actually trying to publish the world on workshop if it can help.
good luck :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932548243
Hope it can help, but you have to put it on a DS to reproduce the problem...
On the client side, I need the log file that's in %appdata%/SpaceEngineers/Storage\672654358.sbm_NaniteConstructionSystem
Client log: https://pastebin.com/ju7wqXkA
Server log: https://pastebin.com/wKuRxjEK
The only difference is that the logs were not in the folder '672654358.sbm_NaniteConstructionSystem' as you mentioned above. I have them in '655922051.sbm_NaniteConstructionSystem'.
I hope this helps you with finding the issue, and thanks for the great mod!
https://www.dropbox.com/s/2r09xzldc2261qk/NaniteConstructionSystem%20%28server%20side%20file%29.log?dl=0
https://www.dropbox.com/s/0dk31tfxxk5dxzj/NaniteConstructionSystem.log?dl=0
Is this what you looking for?
Tyrsis do you have any news on the problem? Can it be solved?
Take your time if needed, no hurry, i just ask for news or info :)
Thanks.
Seems to be an 8K block limit on projections before the projector will tag weld a block before building it further. Ive had to but my capitol ship in chunk projections in order to build it on our server :s
That block limit probably also explains why other players were not able to see massive ships on my server. If smaller projections are placed in to the projector, everyone can see them just fine. When it's a large one, the server won't remember it when relogging, and no-one can see the projection either.
... not able to start the build with projector upgrane and not even more if i start it by hand