Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
No ball or indicationlights and also no mining
i get no ball or any sort of indicationlight, but the deadly aoe is still there, even a bit bigger than the factory itself. mining also seams not to work.

problem encountered on: https://steamhost.cn/steamcommunity_com/app/244850/discussions/7/2741975115064063332/

i tried to attach logs, but i cant upload them because there is no function and if i try to add the text from, the log i get an "error 2"
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Viser 1-15 af 19 kommentarer
think i found the problem with the nuhol, it is placed directly in an uranium depot and it only detect stone, also testet with iron, ice, silver and silicon everytime he has only detectet stone
tyrsis  [udvikler] 14. maj 2017 kl. 12:28 
Use pastebin.com, copy/paste the log data, and then post the link here. I need the log before I can do anything.
log is too big for it.

will work on a breakdown i nsome parts but not today, need to work tomorrow, wil post it as fast as possible
tyrsis  [udvikler] 15. maj 2017 kl. 5:47 
You can zip it then and put it on a publish file share, like dropbox.
testet a bit and if i place the nuhol on stone he detects the ressources, but i cant see i nthe nuhol menu what for ressources, only when the nanites come back and place theyre load in the nanite factory.

i work for the mining with solar powered structures just build with an antenna, batteries, solarcells, a construction/repair beacon and a nuhol and place some of them around my ship to mine an asteroid while iam not on the server. the ship is at up to 150m distance from these structures.

construction, deconstruction, heal and cleanup function without any problems.
VoidFish 1. juni 2017 kl. 13:42 
Having same problem
Apparently a lot of people are experiancing the same problem. It seems the update messed it up somehow.
tyrsis  [udvikler] 5. juni 2017 kl. 11:10 
Is this single player or multiplayer? If it's single player, this would be a lot easier if you shared your world and I could just download it and debug it. If it's MP I'm going to require both the client and server logs. And even after those logs I may not see it.
tyrsis  [udvikler] 5. juni 2017 kl. 11:22 
Actually I may see the issue. I will do an update. Please try again and see if it's fixed.
it is happening on a server, link to the steam community entrance of the server is presented in the opening post of the thread.

i have just restartet the server for some outtsanding updates, so the serverlog is relativ short.

link for the zip with the logs
https://www.dropbox.com/s/vizibzjpkfbu2p8/logs%20for%20ncf%20problem.zip?dl=0

i will try to provide tomorrow a log from a longer time from the serverside
tyrsis  [udvikler] 5. juni 2017 kl. 14:54 
This error is actually different. I will update again.
tyrsis  [udvikler] 6. juni 2017 kl. 12:57 
If you're still having issues after the update please post the logs again. I think I got the errors you posted.
as far as the ship doesnt get unloaded from the active calculations (leaving viewrange of 7km) it shows now the colors and indicators, but when i go too far away, because of hunting an ai ship or so, and leave the 7km viewrange and come back there are no indicators or colors.

logs from server and from my side (server was running for some hours):
https://www.dropbox.com/s/oni829jvtuxvysl/logs%20for%20ncf%20problem%202.zip?dl=0
tyrsis  [udvikler] 7. juni 2017 kl. 21:09 
Hmm this sounds like an old problem. Something must have changed in the way they are streaming ships. I wonder if the ID of the block changes when you leave view distance, which would be ridiculous, but it sounds like that may be the issue. I will try to run some tests when I get a chance.
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