Garry's Mod

Garry's Mod

Counter Strike Source SNPCs
 This topic has been pinned, so it's probably important
Nephi☢  [developer] 17 Apr, 2016 @ 9:24pm
Bugs / Problems
If you see anything wrong with my SNPCs, please post here.
Last edited by Nephi☢; 17 Apr, 2016 @ 9:26pm
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Showing 1-15 of 61 comments
Psi7EVEN 8 May, 2016 @ 9:19am 
The Artic spawn icon is a missing texture.
Nephi☢  [developer] 8 May, 2016 @ 11:39am 
Originally posted by Psi7:
The Artic spawn icon is a missing texture.
Hmmm weird It works for me, but i'll look into it
Maksman 18 May, 2016 @ 6:28pm 
Originally posted by Psi7:
The Artic spawn icon is a missing texture.
same issue.
Nephi☢  [developer] 5 Jun, 2016 @ 2:04am 
Originally posted by AlexBel:
Counter-Terrorist attack friendly NPC(
What do you mean?
Nephi☢  [developer] 18 Jun, 2016 @ 9:42am 
Originally posted by AlexBel:
Originally posted by ☢DoctorNephi☢:
What do you mean?

They attack friendly NPC (rebels, citizens, etc)
Thats because I didn't code them to be friendly to rebels and citizens
Coolman 7 Nov, 2016 @ 6:44pm 
Weird bug but the npc weapon the PARA is invisible when npcs spawn with it
Hugo 10 Dec, 2016 @ 8:57am 
does this still get support? if yes then do these snpcs require anything? ai node? navmesh? because they dont work on css maps (only tried it with chateau and when i spawned 4 of both teams at theyr spawns they didnt move at all or attack each other).
Nephi☢  [developer] 10 Dec, 2016 @ 10:06am 
Originally posted by Hugo:
does this still get support? if yes then do these snpcs require anything? ai node? navmesh? because they dont work on css maps (only tried it with chateau and when i spawned 4 of both teams at theyr spawns they didnt move at all or attack each other).
They need AI Noded maps
Hugo 10 Dec, 2016 @ 3:40pm 
so i downloaded a css mappack with ai nodes and it works fine (aside from the snpcs sometimes moving strangely) but would it be possible to add spawners? maybe even make the spawners configurable? (ex: set the spawners to 4 npcs and when all 4 npcs died they will respawn after xx seconds) or maybe add a system to make it work in rounds like in the actual css? im sure this could be alot of fun if this was developed further. just suggestions tho.
Last edited by Hugo; 10 Dec, 2016 @ 3:40pm
Hugo 10 Dec, 2016 @ 3:43pm 
seems like it only worked once out of luck i guess. retried it and the npcs just move around in circles at spawn and dont really walk to the enemy team. also they walk very slowly. i have no idea of coding whatsoever but is there a way this can be made better? or is it the ai nodes fault?
Trooper_025 22 Dec, 2016 @ 10:48am 
I've been fired on by friendly NPCs (Urban, to be more specific); and after checking the console, I saw a message that said: "Urban no longer likes you." I'm just curious as to if there is a way to prevent that, or if actions need to be taken in order to maintain a player-npc relationship of sorts, so that friendly units don't turn me into swiss cheese in the middle of a battle. ¯\_(ツ)_/¯
Nephi☢  [developer] 22 Dec, 2016 @ 1:58pm 
Originally posted by Trooper_025:
I've been fired on by friendly NPCs (Urban, to be more specific); and after checking the console, I saw a message that said: "Urban no longer likes you." I'm just curious as to if there is a way to prevent that, or if actions need to be taken in order to maintain a player-npc relationship of sorts, so that friendly units don't turn me into swiss cheese in the middle of a battle. ¯\_(ツ)_/¯

If you attack the friendly SNPCs too much, they will turn on you and so will its allies.
Trooper_025 22 Dec, 2016 @ 9:57pm 
Originally posted by ⛄DoctorNephi⛄:
Originally posted by Trooper_025:
I've been fired on by friendly NPCs (Urban, to be more specific); and after checking the console, I saw a message that said: "Urban no longer likes you." I'm just curious as to if there is a way to prevent that, or if actions need to be taken in order to maintain a player-npc relationship of sorts, so that friendly units don't turn me into swiss cheese in the middle of a battle. ¯\_(ツ)_/¯

If you attack the friendly SNPCs too much, they will turn on you and so will its allies.
Oh. Is there a way to get them to like me again?
Nephi☢  [developer] 22 Dec, 2016 @ 10:21pm 
Originally posted by Trooper_025:
Originally posted by ⛄DoctorNephi⛄:

If you attack the friendly SNPCs too much, they will turn on you and so will its allies.
Oh. Is there a way to get them to like me again?
Nah, just dont shoot them.
thj 1 Jan, 2017 @ 4:34pm 
tbh i really want friendly terrorists included. aswell as hostile Counters
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